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1.
基于HLA的作战模拟系统一体化设计与实现   总被引:1,自引:0,他引:1  
为了提高现有作战模拟系统的互操作性、可重用性与可扩展性,完善作战模拟系统的一体化建设,首先,分析了一体化系统建设的主要任务,归纳了其主要涉及的四类十一项关键技术。其次,重点阐述了如何利用HLA仿真技术框架来搭建海军诸兵种一体化作战模拟系统的体系结构,并详细描述了系统间信息交换协议的设计思路,定义了一个对象类、七个交互类及路径空间。最后,给出了系统仿真实现的流程图及其时钟推进机制,并用一个仿真实例验证了设计的可行性。
Abstract:
The research is to improve the interoperability,reusability and extensibility of the existing wargame simulation systems,and to construct an integrated wargame simulation system. Firstly,the main tasks of the research were defined and eleven key technologies in four categories were introduced. Secondly,it was described how to set up an architecture for the Navy arms wargame simulation system based on HLA (High Level Architecture) simulation framework. Also,the design ideas of the information exchange protocol of the system were elaborated,including definitions of object class,interaction class and routing space. At the end,a flow chart and advancing time mechanism were given. The feasibility of design has been verified with an instance.  相似文献   

2.
基于HLA的潜艇作战仿真平台设计与实现   总被引:2,自引:1,他引:1  
建立了集潜艇装备仿真、反潜CGF仿真、武器对抗仿真、海洋环境仿真为一体的潜艇作战模型体系,采用HLA仿真体系结构构建了完整的潜艇作战分布式仿真平台,系统提供有效的仿真数据收集、存储及分析功能,可以在"虚拟战场环境"中开展对抗条件下的潜艇作战效能评估、作战使用方法研究等工作,系统通过扩展接口可与其他非HLA仿真系统互连从而扩展了研究范围。
Abstract:
A comprehensive simulation model framework was established,which included equipment models,anti-submarine forces model,weapon counterwork model,ocean environment model. A HLA-based distributed simulation system for submarine warfare was built to form a virtual ocean combat space,in which research works could be carried out by the means of counterwork simulation. This system provides the functions of simulation data collect,access and analysis,also this system can interlink with other non HLA systems through extension interface.  相似文献   

3.
基于STK的信息作战态势三维可视化表现方法研究   总被引:1,自引:1,他引:0  
为增强信息作战态势表现的精确性与透明性,提出了基于STK的信息作战态势三维可视化表现方法及其原型系统实现的技术方法。在介绍STK软件的相关概念基础上,针对信息作战态势三维可视化表现系统构建需求,提出了系统基本组成结构,并从STK三维场景文件高效率生成、与信息作战态势二维可视化表现系统的同步、大规模三维场景实时渲染效率等方面对系统涉及的关键技术进行了探讨,最后以某信息作战武器装备体系对抗仿真应用中信息作战三维态势可视化表现系统为例对该方法进行了验证,表明该方法的可行性。
Abstract:
For improving the precision and clarity of exhibition of information operation situation, the method of 3-D visualization based on STK was given. Based on the introduction of characteristic and function of STK, aiming at the requirement to build the system of 3-D visualization in exhibition of information operation situation, the architecture of 3-D exhibition system was put forward. In order to design and realize the 3-D exhibition system, key techniques were analyzed, including how to load a STK scenario efficiently, how to synchronize the 3-D exhibition system of information operation situation with the 2-D exhibition system of information operation situation, and how to render the large scale scenario in real time. Finally, the solution was applied to an exhibition system of information operation situation of weapon system-of-systems combat simulation to illustrate that the method could be used.  相似文献   

4.
智能无人潜水器半实物仿真平台设计   总被引:1,自引:0,他引:1  
为了验证无人潜水器系统的软件逻辑及智能控制系统的硬件体系、数据接口和可靠性,通过对其体系结构中的决策层进行实物仿真,对感知层和行为层进行功能性虚拟仿真来构建半实物仿真平台。详细阐述了该平台的硬件和软件体系结构,对虚拟仿真中的运动仿真、传感器仿真以及实物仿真中智能控制系统的设计做出了说明,进行了自主避障仿真试验和远距离航行仿真试验,该半实物仿真平台对实际海试具有重要的参考价值。
Abstract:
To verify the system software logic of a newly designed autonomous underwater vehicle and the hardware architecture,data interface and reliability of the intelligent control system,the semi physical simulation platform was established by combining physical simulation of decision layer with virtual simulation of perception and behavior layer.The hardware and software architecture of the simulation platform were explained in detail.The virtual simulations of motion,sensors and physical simulation of intelligent control system were described.Finally,the obstacle avoidance simulation and long voyage simulation tests were conducted,and the platform is important for the success of sea experiments.  相似文献   

5.
为了更加生动逼真地体现水面战视景仿真中导弹发射、导弹命中、舰炮开火、雷达搜索、干扰弹展开等攻防对抗的细节,针对仿真系统设计、组件化建模、组件化模型驱动等关键技术进行深入研究。提出了多粒度建模与替代子模型法相结合的组件化建模方法,通过配置链表内存映射的方法对组件化模型进行动态加载。所设计的基于组件的水面战视景仿真系统作为某大型分布式水面战仿真系统一个联邦成员,通过HLA接口接收联邦中相应联邦成员如导弹、火炮、雷达、干扰系统等的数据,在三维视景中驱动组件化模型。
Abstract:
In order to reflect more vivid details of attack and defense of surface warfare scene simulation such as missile launch, missile hit, gun fire, radar search and decoy expand, several key technologies including system designing, component-based modeling, component-based model-driven were researched. A component-based modeling method was proposed which combined multi-granularity modeling and sub-model replace. This method could load component-based model dynamically by list configuring and memory mapping. The component-based surface warfare scene simulation system designed as a federate of a large distributed surface warfare simulation system federation could receive data of the corresponding federate such as missile, artillery, radar and jamming system, and then the component-based model in the 3D scene was driven.  相似文献   

6.
针对UUV导航与控制系统高精度仿真的需要,设计了一种支持捷联惯导、多普勒测速仪、深度传感器和GPS接收机接入的半实物仿真系统,解决了GPS卫星导航信号仿真、多普勒测速仪水声回波模拟和UUV深浅水航行深度模拟问题,进行了导航与控制系统的半实物仿真试验,分别测试了GPS导航仿真子系统、多普勒测速仿真子系统和深度模拟子系统。试验结果表明,该仿真系统满足了仿真实时性和计算精度的要求,对于UUV研制具有重要的应用价值。
Abstract:
To satisfy the requirement of high accuracy simulation of complicated navigation and control system of unmanned underwater vehicle, a new plan of simulation system was proposed, which afforded the interface environment for SINS, Doppler velocity instrument, depth sensor and GPS receiver. The GPS satellite navigation signal simulation, the acoustic echo of Doppler velocity instrument and the sailing depth simulation were solved. The simulation experimentation combining hardware was processed, and the GPS simulation subsystem, the Doppler velocity simulation subsystem and the sailing depth simulation subsystem were all tested. The results show that the simulation system meets the real-time and accuracy requirements, and the system has important application value for UUV development.  相似文献   

7.
作战武器任务规划仿真系统原型的开发   总被引:1,自引:0,他引:1  
针对复杂虚拟战场环境下的联合作战仿真,设计出了一套仿真方案。利用建模软件Maya、人机交互仿真软件Virtools及程序开发语言C#,开发出了该方案的一个原型。原型采用了根据模型精细度建模、模块化程序设计等优化设计方法。程序运行结果表明,该原型具有模型文件量小、仿真视觉效果佳、程序运行流畅及程序可修改性、可重用性较好等特点,其针对武器装备的作战规划仿真结果为联合作战环境下武器装备的效能评估提供了依据。
Abstract:
A simulation scheme was designed aiming at joint operations simulation in the comprehensive virtual combat environment which developed the prototype of this scheme, with modeling software Maya, human-computer interaction designing software Virtools, program developing language C#. The prototype applied optimum design methods like modeling according to models' fineness, modular program designing and so on. Based on the program running results, the prototype possessed such good features as lightweight modeling, good visual effects, fluent program operation, better modifying and reusing properties, etc. The simulation results for weapon equipment mission planning provide reference to weapon equipment effectiveness evaluation in the joint operational environment.  相似文献   

8.
以空间跟踪与监视系统(Space Tracking and Surveillance System,STSS)为仿真对象,基于高层体系结构(High Level Architecture,HLA)分布式仿真技术设计、开发STSS仿真系统。分析了STSS技术特点及仿真需求,按照基本对象模型(Base Object Model,BOM)开发标准构建系统的层次化联邦架构,提高了系统开发效率和模型的可重用性。通过对不同场景的多次仿真,初步验证了STSS的性能指标,说明该系统具有良好的适应性。
Abstract:
Based on HLA distributed simulation technology, design and implementation of STSS simulation system, the technical traits of STSS system and demands of simulation were analyzed. According to BOM development standard, a framework in hierarchy of STSS simulation system was constructed, which has effectively improved the efficiency of system realization and the capability of model reuse. By simulating the different scenarios repeatedly, the performance parameter of the STSS simulation system was tentatively verified, and applicability of the simulation system was proved.  相似文献   

9.
舰载相控阵雷达仿真系统研究与实现   总被引:1,自引:0,他引:1  
对于舰载相控阵雷达这类复杂系统的仿真,软件系统的设计起着至关重要的作用。为了更有效的进行舰载相控阵雷达的仿真研究,在模块化的基础上,引入了分层设计的思想,建立了分层模块化、易于扩展的仿真软件体系结构,给出了总仿真流程,并着重分析研究了其核心模块的功能、原理和实现流程,构建了仿真软件系统。仿真结果充分验证了模型和方法的可行性和有效性。
Abstract:
The design of software system is very important to the simulation of complex system such as shipborne phased array radar. To make the research of shipborne phased array radar simulation more efficiency, the idea of layered design was imported based on modularization, a hierarchy modularized and easy expansible simulation software architecture was established, and the whole simulation flow was suggested, the function and the theory and the realization flow of the core model was mainly researched, and the simulation software system was developed. The result of the simulation has validated the model and the method.  相似文献   

10.
重载列车和准高速动车组的运行,使轮轨之间的粘着经常处于极限状态,因此需要研究更先进的控制方法来优化利用粘着力。建立了包括牵引系统、控制系统和机车多体动力学模型的多学科虚拟样机仿真平台。使用机械动力学仿真软件ADAMS/Rail建立了某种电力机车的多体动力学仿真模型;利用MATLAB建立了组合粘着控制算法;通过联合仿真实现了针对机车粘着控制系统的多学科虚拟样机仿真。联合仿真平台成为了沟通粘着控制方法理论研究和试验研究的桥梁,为智能控制方法在粘着系统中的应用提供了有效的仿真环境。
Abstract:
With heavy-haul train and high-speed electric multiple unit (EMU) operation,the adhesion between wheel and rail often reaches limit states.Therefore the advanced control arithmetic should be studied to optimize the use of the adhesion force.A simulation platform was built including traction system,control system and multi-body dynamics model of an locomotive.The model of the electric locomotive was established with ADAMS/Rail (Automatic Dynamic Analysis of Mechanical Systems).Then a hybrid adhesion control algorithm was designed using MATLAB.The adhesion control system can be studied with co-simulation of different simulation tools.The theoretical and experimental studies are realized with the simulation platform.It provides a new and effective ways to study the adhesion control.  相似文献   

11.
武器装备体系能力需求论证及探索性仿真分析实验   总被引:9,自引:0,他引:9  
信息化战争条件下对武器装备体系的研究需要系统理论的指导,需要工程化实验手段的支持.针对信息化战争条件下一体化联合作战的新需求,研究了武器装备体系能力需求论证的问题,提出了一种新型的探索性仿真分析方法,并讨论了武器装备体系分析仿真实验的有关问题.  相似文献   

12.
王梦麟  鲁云军 《系统仿真学报》2008,20(23):6316-6320
作战仿真作为系统仿真在军事作战指挥领域的具体应用,能够有效的提高部队的整体作战能力。与传统的作战仿真相比,以诸军兵种联合作战为主要仿真对象的现代作战仿真呈现出了不同于以往的四个主要特点,即:标准化的建模方式、统一的技术框架、系列化的仿真系统和全方位的仿真应用。  相似文献   

13.
联合作战武器装备体系演示验证仿真系统研究   总被引:2,自引:1,他引:1  
面向信息化条件下联合作战武器装备体系演示验证仿真需求,提出了一种可以实现异质模型与多模拟系统的互联与联合仿真,支持在战区作战体系大环境下,对联合作战武器装备体系的概念、方案与作战运用进行一体化演示与综合实验评估验证的仿真系统设计方案,并对系统设计实现中的若干关键问题进行了讨论。  相似文献   

14.
基于复杂网络的作战体系网络建模与优化研究   总被引:1,自引:0,他引:1  
作战体系是研究信息化战争体系建模和体系对抗的基础,分析了信息化条件下作战体系的网络特性与形成机理,从静态隶属连接和动态交互连接出发建立了反映真实作战体系特性的网络描述模型,以增加网络收益和减小网络成本为优化目标,提出了一种作战体系网络连接优化控制方法,对比仿真分析了网络结构和动态特性对作战体系整体效能的影响规律,仿真结果验证了网络模型和优化方法的有效性,可为作战体系建模深入研究和体系结构整体优化提供理论指导。  相似文献   

15.
基于Agent组织的作战模拟   总被引:1,自引:0,他引:1  
黄天辰  韩京才 《系统仿真学报》2005,17(11):2724-2726
基于Agent的建模方法是一种自底向上、综合的建模方法,是通过微观细节和规则研究宏观现象和模式的独特的研究方法,是一种研究复杂适应系统十分有效的工具。把作战系统视为一个复杂适应系统,将Agent组织理论应用于作战模拟,通过Agent在底层的交互作用来研究作战系统的涌现行为。在建模过程中,主要从作战单元Agent组织的角色的定义、静态结构建模和动态行为建模三个方面对作战系统进行建模。其研究结果表明基于Agent组织的作战模拟有助于揭示作战行为的本质特征和演化规律。  相似文献   

16.
连续爆炸式水声干扰弹对抗仿真系统开发研究   总被引:1,自引:0,他引:1  
杨虎  陈航  诸国磊  贾继鹏  孙建 《系统仿真学报》2007,19(18):4134-4138,4159
以水下武器对抗作战为背景,设计开发了一种以连续爆炸式水声干扰弹为基础、基于声信号仿真的水声对抗仿真系统。在详细讨论了系统的模块组成及其相应仿真功能的基础上,构建出基于分布交互式体系结构的水声对抗仿真系统,特别给出了连续爆炸式水声干扰弹的声学模型与仿真模型,介绍了系统实现上的关键技术,最后以对抗某型鱼雷为例进行了仿真实验,证实了系统设计方案的可行性和有效性。仿真实例表明,该系统具有很好的实验研究功能。  相似文献   

17.
光电对抗仿真测试系统综述   总被引:1,自引:0,他引:1  
光电对抗仿真测试系统主要用于全面检验光电对抗装备的战术技术性能,是光电对抗装备研制定型的必要手段。主要讨论了采用仿真手段建设光电对抗仿真系统的目的和意义,阐述了光电对抗装备武器仿真技术现状和发展趋势,介绍了光电对抗仿真系统的一般组成,并简要地给出了各组成部分的功能和组成,最后就其涉及到的关键技术进行了探讨。  相似文献   

18.
网络信息体系作为信息化时代体系作战能力的催化剂和融合剂,正在改变着信息化作战形态及战斗力生成模式。本文在分析网络信息体系概念内涵的基础上,引入任务与体系的关联映射规则,提出了一种综合考虑超网络和服务化特征的网络信息体系“两维四网”模型构建及特性分析方法,并以空中突击作战为例,以服务信息流模体时延、任务执行精度、资源冗余度为特征度量指标,通过仿真实验验证了模型与方法的可行性和合理性。  相似文献   

19.
信息化战争体系对抗探索性仿真分析方法研究   总被引:15,自引:6,他引:15  
杨镜宇  司光亚  胡晓峰 《系统仿真学报》2005,17(6):1469-1472,1496
针对战争复杂问题探索性分析评估的需求,基于国防大学战争模拟系统,提出了进行探索性仿真分析评估的框架。在此基础上,分别从复杂问题的探索性分析、分析结果的实时仿真和模拟结果的综合集成三个方面,对信息化战争体系对抗的探索性仿真分析方法进行了具体地研究,并以战术弹道导弹攻防体系对抗为例,简单描述了仿真应用的构造过程。  相似文献   

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