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1.
基于Extend与HLA的装备保障仿真集成研究   总被引:1,自引:0,他引:1  
分析了Extend应用于装备保障仿真的不足,在讨论基于HLA的装备保障仿真系统的基础上,提出了Extend与HLA/RTI的四种仿真集成方式,依据Extend模型是否需要与HLA/RTI进行时间同步分别给出了集成方法,设计了基于适配器的Extend与HLA集成框架,详细说明了适配器的组成功能及工作流程,最后利用一个装备保障仿真系统应用实例证明了仿真集成的思路是可行的和必要的。
Abstract:
Because of the shortages of Extend software applied to equipment support simulation,four integration types between Extend and HLA were proposed about the building of equipment support simulation system based on HLA.According to whether Extend simulation model was synchronous to HLA/RTI on the mechanism of advance simulation time,the methods were respectively put forward to support these types,and an integration architecture between Extend and HLA was designed based on a general adaptor.The components and functions of this adaptor,and its running mechanism were detailedly analyzed later.Finally,an application of a simulation system proves that the idea to integrate the two platforms is feasible.  相似文献   

2.
以空间跟踪与监视系统(Space Tracking and Surveillance System,STSS)为仿真对象,基于高层体系结构(High Level Architecture,HLA)分布式仿真技术设计、开发STSS仿真系统。分析了STSS技术特点及仿真需求,按照基本对象模型(Base Object Model,BOM)开发标准构建系统的层次化联邦架构,提高了系统开发效率和模型的可重用性。通过对不同场景的多次仿真,初步验证了STSS的性能指标,说明该系统具有良好的适应性。
Abstract:
Based on HLA distributed simulation technology, design and implementation of STSS simulation system, the technical traits of STSS system and demands of simulation were analyzed. According to BOM development standard, a framework in hierarchy of STSS simulation system was constructed, which has effectively improved the efficiency of system realization and the capability of model reuse. By simulating the different scenarios repeatedly, the performance parameter of the STSS simulation system was tentatively verified, and applicability of the simulation system was proved.  相似文献   

3.
基于HLA的潜艇作战仿真平台设计与实现   总被引:2,自引:1,他引:1  
建立了集潜艇装备仿真、反潜CGF仿真、武器对抗仿真、海洋环境仿真为一体的潜艇作战模型体系,采用HLA仿真体系结构构建了完整的潜艇作战分布式仿真平台,系统提供有效的仿真数据收集、存储及分析功能,可以在"虚拟战场环境"中开展对抗条件下的潜艇作战效能评估、作战使用方法研究等工作,系统通过扩展接口可与其他非HLA仿真系统互连从而扩展了研究范围。
Abstract:
A comprehensive simulation model framework was established,which included equipment models,anti-submarine forces model,weapon counterwork model,ocean environment model. A HLA-based distributed simulation system for submarine warfare was built to form a virtual ocean combat space,in which research works could be carried out by the means of counterwork simulation. This system provides the functions of simulation data collect,access and analysis,also this system can interlink with other non HLA systems through extension interface.  相似文献   

4.
信息化条件下的作战异常复杂,其模拟涉及多个方面。从体系的角度分析联合作战模拟,研究联合作战模拟涉及的体系的分类、组成和关系,将其归纳为若干个模拟体系,包括模型体系、数据体系、技术体系、评估体系、标准体系和模拟系统体系,并讨论了各类体系的构建思路。这些体系从不同的角度反映了联合作战模拟的特征,可为联合作战模拟系统的建设和应用提供支持。
Abstract:
The information-based operation is an abnormally complex process. And operation simulation covers multiple aspects. From the view of system of systems, the warfare simulation was analyzed, and its category, organization and relationships were studied, including the warfare simulation. It was summed up to multiple simulation system of systems, i.e. system of systems of model, data, technology, assessment, standard and simulation system, and also the methodology of the structure of all system of systems mentioned was discussed. All the system of systems reflected the character of joint operation simulation from different points of view. They could support the building and application of joint operation simulation system.  相似文献   

5.
基于作战单元的装备综合保障仿真评估研究   总被引:1,自引:0,他引:1  
针对装备综合保障仿真评估中的三个方面的问题,提出了基于装备作战单元的建模方法,说明了针对装备作战单元建立综合保障仿真评估Petri网模型的方法,并给出了两个具体的仿真流程,说明了具体系统实现的方法。最后,以某装备作战单元为例,将获取的该装备的实际保障工作相关数据,按照所建立的仿真模型的输入要求输入仿真模型,根据模型输出数据,对仿真结果进行分析评估。
Abstract:
According to the three problems in simulation of ILS evaluation, the means of modeling, the method of building Petri net model of ILS simulation to the equipment basic combat unit, and the method of building the system were put forward. Taking an equipment as an example, input the actual support data to the simulation model constructed, and then the simulation result was analyzed. It proves that the model is correct and feasible.  相似文献   

6.
舰载相控阵雷达仿真系统研究与实现   总被引:1,自引:0,他引:1  
对于舰载相控阵雷达这类复杂系统的仿真,软件系统的设计起着至关重要的作用。为了更有效的进行舰载相控阵雷达的仿真研究,在模块化的基础上,引入了分层设计的思想,建立了分层模块化、易于扩展的仿真软件体系结构,给出了总仿真流程,并着重分析研究了其核心模块的功能、原理和实现流程,构建了仿真软件系统。仿真结果充分验证了模型和方法的可行性和有效性。
Abstract:
The design of software system is very important to the simulation of complex system such as shipborne phased array radar. To make the research of shipborne phased array radar simulation more efficiency, the idea of layered design was imported based on modularization, a hierarchy modularized and easy expansible simulation software architecture was established, and the whole simulation flow was suggested, the function and the theory and the realization flow of the core model was mainly researched, and the simulation software system was developed. The result of the simulation has validated the model and the method.  相似文献   

7.
基于STK的信息作战态势三维可视化表现方法研究   总被引:1,自引:1,他引:0  
为增强信息作战态势表现的精确性与透明性,提出了基于STK的信息作战态势三维可视化表现方法及其原型系统实现的技术方法。在介绍STK软件的相关概念基础上,针对信息作战态势三维可视化表现系统构建需求,提出了系统基本组成结构,并从STK三维场景文件高效率生成、与信息作战态势二维可视化表现系统的同步、大规模三维场景实时渲染效率等方面对系统涉及的关键技术进行了探讨,最后以某信息作战武器装备体系对抗仿真应用中信息作战三维态势可视化表现系统为例对该方法进行了验证,表明该方法的可行性。
Abstract:
For improving the precision and clarity of exhibition of information operation situation, the method of 3-D visualization based on STK was given. Based on the introduction of characteristic and function of STK, aiming at the requirement to build the system of 3-D visualization in exhibition of information operation situation, the architecture of 3-D exhibition system was put forward. In order to design and realize the 3-D exhibition system, key techniques were analyzed, including how to load a STK scenario efficiently, how to synchronize the 3-D exhibition system of information operation situation with the 2-D exhibition system of information operation situation, and how to render the large scale scenario in real time. Finally, the solution was applied to an exhibition system of information operation situation of weapon system-of-systems combat simulation to illustrate that the method could be used.  相似文献   

8.
采摘机械手虚拟设计与仿真系统的研究   总被引:2,自引:0,他引:2  
在产品虚拟设计与仿真系统的开发中,为了实现智能设计,虚拟设计与企业产品设计的协同性、同一性和可重用性,实体建模属性的统一规范和标准定义十分必要。第一,首次提出和制定了可以用于虚拟产品建模与仿真的命名规则标准,为虚拟机械产品的设计提供参考。第二,构建水果采摘机械手虚拟设计与仿真系统的体系结构,建立了机械手机构设计模块,它包括机构的参数化设计和知识重用;第三,构建了机械手设计知识库和三维仿真模块;第四,已知机械手视觉获取目标的三维坐标,用软件实现反求机械手运动及其算法,并实现虚拟环境下的机械手对目标定位和采摘的三维仿真;第五,开发了水果采摘机械手虚拟设计与仿真系统。最后,通过三维仿真和实验样机对关键技术进行了验证。
Abstract:
In the development of product virtual design and simulation system, in order to achieve the cooperativity, identity and reusability of intelligent design, virtual design and enterprise product design, the unified standard and standard definition about solid modeling properties were necessary. First, the virtual product naming standards used for modeling and simulation as a reference for the virtual mechanical product design were firstly proposed. Second, the structure of the fruit picking manipulator virtual design and simulation system was constructed, and a manipulator mechanism design module was developed, including the parametric design and knowledge reuse. Third, the knowledge base and 3-D simulation module were constructed. Fourth, through the known 3-D coordinates of objects obtained by manipulator visual, the inverse about manipulator movement and algorithm were realized by software, and the 3-D simulation about the object positioning and picking was realized in virtual environment. Fifth, the fruit picking manipulator virtual design and simulation system was developed. Finally, 3-D simulation and experimental prototype were used to validate the critical technologies.  相似文献   

9.
分布式视景仿真技术综述   总被引:1,自引:0,他引:1  
分布式视景仿真技术是可视化仿真与网络化仿真交叉融合而发展起来的仿真技术。对分布式视景仿真的学科范畴进行了探讨,追溯了分布式视景仿真的技术起源,对其发展脉络进行了划分。对该技术多年来的应用和研究现状进行了分析和评述,最后就其今后的研究发展方向作了预想。研究成果有助于该项技术理论和应用体系的丰富和完善。
Abstract:
Distributed visual simulation (DVS) technology is an intersecting and syncretic simulation technology including visual simulation and network simulation. The subject category of DVS was discussed, and the technology origin and development process were backward. The application and research status were analyzed. At last, the future research direction was expected. These research harvests can help building the theory and application system of DVS.  相似文献   

10.
智能无人潜水器半实物仿真平台设计   总被引:1,自引:0,他引:1  
为了验证无人潜水器系统的软件逻辑及智能控制系统的硬件体系、数据接口和可靠性,通过对其体系结构中的决策层进行实物仿真,对感知层和行为层进行功能性虚拟仿真来构建半实物仿真平台。详细阐述了该平台的硬件和软件体系结构,对虚拟仿真中的运动仿真、传感器仿真以及实物仿真中智能控制系统的设计做出了说明,进行了自主避障仿真试验和远距离航行仿真试验,该半实物仿真平台对实际海试具有重要的参考价值。
Abstract:
To verify the system software logic of a newly designed autonomous underwater vehicle and the hardware architecture,data interface and reliability of the intelligent control system,the semi physical simulation platform was established by combining physical simulation of decision layer with virtual simulation of perception and behavior layer.The hardware and software architecture of the simulation platform were explained in detail.The virtual simulations of motion,sensors and physical simulation of intelligent control system were described.Finally,the obstacle avoidance simulation and long voyage simulation tests were conducted,and the platform is important for the success of sea experiments.  相似文献   

11.
结合新一代作战模拟系统的开发,提出并设计了一个具有开放性、可扩展的领域开发与集成平台。首先,介绍了基于分层模式的平台体系结构;其次,对领域平台下涉及的关键技术进行了深入分析,主要有数据库系统解决方案、参考联邦对象模型设计、基于RTI(Run-TimeInfrastructure)的成员中间件设计和基于桥接成员的多联邦互连机制。该平台及其相关研究成果已经在实际作战模拟系统中进行了应用。  相似文献   

12.
杨润青  吴曦 《系统仿真学报》2022,34(10):2213-2220
随着信息化作战体系对天基时空基准的依赖逐渐增强,卫星导航对抗快速发展为夺取天基定位、导航和授时信息优势的主要作战行动。以构建卫星导航对抗行动推演模型为目标,在分析相关研究现状的基础上,设计了导航信息环境计算模型导航对抗行动仿真模型探索了兵棋系统导航信息环境可视化和高分辨率仿真计算模型代替低分辨率概率效果模型的实现途径,支撑了在天基导航信息支援下的战前筹划和战时评估,实现了导航对抗行动的兵棋推演。  相似文献   

13.
近年来,基于人工智能技术的自动化作战推演越发受到重视,但是由于有效地采集作战推演数据难度较大,许多依赖数据学习的人工智能技术效果不佳。在结合专家知识和作战推演数据的基础上研究作战推演中的人工智能技术,是一种可行的替代方案。为此,立足兵棋推演设计了关键点推理遗传模糊系统(genetic fuzzy system, GFS)框架,有效整合了对兵棋专家知识的建模和对兵棋复盘数据的学习,从而提高了关键点的推理质量。进一步以安全点为例,构建了安全点推理GFS,在初始化模糊系统规则库的基础上,通过合理设计遗传算法中的参数编码、适应度函数、遗传算子等,实现了安全点推理模糊系统的遗传调优算法。最后,通过实验仿真展示了所提方法的可行性和实用性。  相似文献   

14.
计算机兵棋能够对敌对双方或多方的军事行动进行模拟, 为军事智能决策的研究提供贴近真实战争的决策背景和试验环境。随着被控制棋子类型和数量增加, 这些作战实体的行为决策控制将面临巨大的挑战。本文提出了知识与数据互补的兵棋行为决策算法, 针对较多作战实体(50个左右)的群队级兵棋, 提出了按实体类型分组决策、作战目标指引、位置评估指标并行计算等方法, 设计了群队级兵棋人工智能(artificial intelligence, AI)技术框架, 并实现了一个群队级兵棋AI。该兵棋AI将知识、数据和学习融为一体, 具有设计简单、迁移能力强、决策灵活等优点。  相似文献   

15.
物流系统仿真研究综述   总被引:14,自引:0,他引:14  
对物流系统仿真的相关研究领域进行评述,从应用角度将物流系统仿真分为生产物流系统仿真、物流配送系统仿真和供应链仿真,分析了各领域研究的特色并介绍了其应用研究成果,对现有研究的不足进行了评述;分析了物流系统仿真优化方面的主要进展及存在的问题;概述了综合仿真环境及其在物流系统仿真中的应用;提出了物流系统仿真的进一步发展方向。  相似文献   

16.
周剑勇  蒋自成  王跃峰 《系统仿真学报》2011,23(11):2391-2394,2421
提出了一种基于普通以太网TCP/IP技术的飞行器机动飞行分布式仿真系统的设计方案。仿真系统由五个仿真节点构成,主要用于研究和验证综合信总支持下飞行器机动飞行的制导和控制等问题,以及相应信息链路关系的论证,并借助可视化仿真技术将仿真结果实时的显示出来。分析了仿真系统中仿真管理、仿真同步、飞行器机动模型的应用、实对的仿真可视化显示等关键技术,给出了相应的设计思路和基本的实现途径。最后给出了仿真系统实现的部分结果。  相似文献   

17.
胡清  詹宜巨  桂玉屏 《系统仿真学报》2007,19(24):5763-5767
提出一类新型非线性控制器和多目标优化控制系统大相角裕量设计法。应用这些结果对线性优化系统进行优化,可以获得性能指标比原系统好得多的多目标优化控制系统。给出用大相角裕量多目标优化设计法来设计雷达伺服系统的实例,计算机仿真校验其性能指标的结果表明,多目标优化系统的性能指标确比线性优化系统好。设计方法简单、通用、适用于工程设计。  相似文献   

18.
基于Agent的分布仿真环境原型设计与实现   总被引:2,自引:2,他引:0  
基于Agent的分布仿真是基于Agent的建模与仿真(ABMS)研究的重要内容。在提出的基于Agent的分布仿真软件框架和通信系统的基础上,利用Java语言和面向对象的方法实现了一个基于Agent的分布仿真环境原型系统ADSimE。对该分布式仿真环境的主要实现细节进行了阐述,给出了全系统的主要Agent类的UML设计图,重点阐述了保守策略仿真Agent类和乐观策略仿真Agent类的设计及处理流程。最后以闭合排队网络为例,说明了怎样在该环境下进行基于Agent的分布仿真应用的开发。  相似文献   

19.
张童  刘云生  查亚兵 《系统仿真学报》2007,19(8):1710-1712,1748
开展组合建模技术的研究是实现动态在线仿真开发的基础,并进一步为实时作战决策的制定提供支持。就可组合仿真系统的概念框架进行了研究,为后续工作提供指导。首先,对可组合性的基本概念和关键技术进行深入的分析和探讨;然后,进行具体的概念框架设计,建立了一个用户级、组件级和应用级的三层结构,分析了其功能特性;最后,初步研究了网格环境下组合仿真应用实现的可行性。  相似文献   

20.
引黄工程运行控制系统仿真是引黄工程全系统运行计算机仿真项目的重要组成部分之一,本文简要描述了引黄工程运行控制问题的特点和运行控制系统设计的目标,在此基础上,介绍了该控制系统分析方法、控制方案、仿真模型、以及典型工况仿真的基本结论。  相似文献   

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