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基于3D MAX的模型优化的研究
引用本文:赵玲. 基于3D MAX的模型优化的研究[J]. 科学技术与工程, 2010, 10(26)
作者姓名:赵玲
作者单位:东北石油大学,计算机与信息技术学院,大庆,163318
摘    要:在复杂虚拟现实系统中,利用3D MAX对三维模型的处理存在两个主要问题:一是载入场景文件要花费很多时间;二是即使是在高性能的PC机上,浏览场景的速度过低也是一个瓶颈问题.场景变换随着鼠标移动滞后几秒钟甚至几分钟.为此需要对模型进行优化.从简化建模和提高渲染速度两个方面介绍了优化三维模型及减少载入时间的几种方法并给出实例说明.

关 键 词:虚拟现实  3D建模  算法
收稿时间:2010-06-10
修稿时间:2010-06-19

The simplification of model based on 3D MAX
zhaoling. The simplification of model based on 3D MAX[J]. Science Technology and Engineering, 2010, 10(26)
Authors:zhaoling
Affiliation:ZHAO Ling(Computer and Information Technology College,Northeast Petroleum College,Daqing 163318,P.R.China)
Abstract:In the complicated virtual reality system,there are two main questions of using 3D MAX to deal with 3D model:one question is that it expends much time in loading a scene and the other is that even being on PC's machine of high performance, speed glancing over the scene is a bottle neck question. .There is a apparently delay several seconds even to the extent that several minutes for the scene changing along with the mouse .So it is necessary to optimize the model.The article introduces several methods to optimize and simplify 3D model so as to quicken load and romance based on 3D MAX software and give some examples.
Keywords:virtual reality  3D modeling   algorithm
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