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2D刚体碰撞的计算机实时模拟
引用本文:杨先卫,袁志军.2D刚体碰撞的计算机实时模拟[J].三峡大学学报(自然科学版),2007,29(2):153-155.
作者姓名:杨先卫  袁志军
作者单位:1. 三峡大学,理学院,湖北,宜昌,443002
2. 三峡大学,电气信息学院,湖北,宜昌,443002
摘    要:将刚体力学与计算机技术相结合,介绍了对刚体的物理运动进行实时模拟的方法和步骤.通过Vector类封装的与向量运算相关的成员函数和操作符,对顶点对顶点、顶点对边这两种接触类型的碰撞侦测进行了探讨和研究,运用动量及动量矩定理计算了碰撞刚体间的实际冲量公式,建立了刚体碰撞响应模型,从而实现对2D刚体碰撞的实时模拟.

关 键 词:2D刚体  碰撞侦测  碰撞响应  实时模拟
文章编号:1672-948X(2007)02-0153-03
修稿时间:2006年12月5日

Simulation of 2D Rigid Body Collision in Real Time
Yang Xianwei,Yuan Zhijun.Simulation of 2D Rigid Body Collision in Real Time[J].Journal of China Three Gorges University(Natural Sciences),2007,29(2):153-155.
Authors:Yang Xianwei  Yuan Zhijun
Abstract:The method and step of physical movement simulation of rigid body in real time are stated with geostatics and computer technology.Based on the member function and operating symbol about vector operation that vector class encapsulate,the collision detection of two kinds of contact style named vertex and vertex,vertex and edge are researched.Actual impulse formula of rigid bodies with collision is calculated by momentum and angular momentum theorem, and response model is built.Finally,the collision of 2D rigid bodies is simulated really based on it.
Keywords:2D rigid body  collision detection  collision response  simulation in real time
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