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基于柱面全景图像的3DWarping方程
引用本文:解凯,朱靖丽.基于柱面全景图像的3DWarping方程[J].哈尔滨师范大学自然科学学报,2003,19(2):50-53.
作者姓名:解凯  朱靖丽
作者单位:哈尔滨师范大学
基金项目:黑龙江省教育厅科研基金:10531085,哈尔滨师范大学校基金
摘    要:完善的虚拟现实系统应该支持多自由度的观察,如视点的移动.视点变换就是求视点移动后原始图像变换生成的新视图.基于柱面全景图像的3DWarping方程是先建立柱面全景图像,然后给出的3DWarping方程变换公式都是在任意坐标系下视点移动后生成的视图.此文,给出了在任意坐标系下视点移动后生成新视图的公式,以及具体推导过程.

关 键 词:虚拟现实  柱面全景图像  3DWarping方程  视点变换  映像函数
修稿时间:2003年3月15日

PARANOMIC CYLINDER IMAGE-BASED WARPING EQUATION
Xie Kai,Zhu Jingli.PARANOMIC CYLINDER IMAGE-BASED WARPING EQUATION[J].Natural Science Journal of Harbin Normal University,2003,19(2):50-53.
Authors:Xie Kai  Zhu Jingli
Institution:Harbin Normal University
Abstract:Perfect virtual reality system should support the observation from multifreedom: a motion of viewpoint. Three-dimensional warping equation which can be used to synthesize views after changing the viewpoint. At first, paranomic cylinder image is made. Then the paper presents 3D Warping Equattion so that these views are calculated by three-dimensional warping equation which are in the same coordinate system. In this paper, we have given the process that the view is synthesized after the motion of viewpoint in the arbitrary coordinate system and the process of specific speculation.
Keywords:Virtual reality  Warping  Image-based rendering  
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