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卫星编队构型设计可视化系统
引用本文:王传魁,董云峰,邓武东,苏建敏. 卫星编队构型设计可视化系统[J]. 系统仿真学报, 2012, 24(7): 1428-1433
作者姓名:王传魁  董云峰  邓武东  苏建敏
作者单位:北京航空航天大学宇航学院,北京,100191
摘    要:为实现更自然的卫星编队构型设计,采用OSG(Open Scene Graph)技术建立了卫星编队飞行轨道构型设计过程三维显示场景。虚拟现实技术使抽象的理论设计可视化,实现了虚拟环境下的人机对话。基于HLA(High Level Architecture)下的RTI(Run Time Infrastructure)通讯协议平台,确保了交互通讯的流畅性。采用语音识别、数据手套、图像识别等多种人机交互模式,解决了鼠标键盘操作的枯燥性,让使用者产生沉浸感,满足了不同使用者的操作要求,降低工作人员的疲倦感。

关 键 词:卫星  编队构型  基线  虚拟现实  人机交互

Satellite Formation Configuration Design Visible System
WANG Chuan-kui,DONG Yun-feng,DENG Wu-dong,SU Jian-min. Satellite Formation Configuration Design Visible System[J]. Journal of System Simulation, 2012, 24(7): 1428-1433
Authors:WANG Chuan-kui  DONG Yun-feng  DENG Wu-dong  SU Jian-min
Affiliation:(School of Astronautics,Beijing University of Aeronautics and Astronautics,Beijing 100191,China)
Abstract:In order to design satellite formation through nature way,a 3D display configuration scenario was established by using OSG(Open Scene Graph) technology.The usage of virtual reality makes designation process visible,and realizes man-machine interface under virtual environment.Transfer platform based on HLA protocol ensures communication among applications.With the usage of speech recognition,data glove,image recognition and other human-computer interface,new system avoids to be as boring as common keyboard-mouse-interface does,and meets various requirements of them.
Keywords:satellite  formation configuration  baseline  virtual reality  human-computer interaction
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