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一种可扩展的远程渲染体系结构研究
引用本文:翟磊,贝佳,崔业怡,陈力军,潘金贵. 一种可扩展的远程渲染体系结构研究[J]. 系统仿真学报, 2006, 18(4): 1081-1083
作者姓名:翟磊  贝佳  崔业怡  陈力军  潘金贵
作者单位:南京大学计算机软件新技术国家重点实验室,南京大学计算机科学与技术系,南京,210093
基金项目:中国科学院资助项目;国家高技术研究发展计划(863计划)
摘    要:分布式虚拟环境中的静态场景数据以其数据量较大的特点成为影响网络带宽的重要因素,针对这一问题提出一种远程渲染体系结构,将静态场景数据进行分布式存储,并与动态数据的维护和通讯构架相分离,增强了DVE系统的可扩展性和灵活性;同时提出一种类似于DNS域名服务的定位服务机制,很好地实现了DVE中静态场景数据的远程实时渲染。

关 键 词:分布式虚拟环境  远程渲染  定位服务  兴趣区域表达式
文章编号:1004-731X(2006)04-1081-03
收稿时间:2005-01-31
修稿时间:2005-09-13

Research on Scalable Architecture of Remote Rendering
ZHAI Lei,BEI Jia,CUI Ye-yi,CHEN Li-jun,PANJin-gui. Research on Scalable Architecture of Remote Rendering[J]. Journal of System Simulation, 2006, 18(4): 1081-1083
Authors:ZHAI Lei  BEI Jia  CUI Ye-yi  CHEN Li-jun  PANJin-gui
Affiliation:State Key Lab For Novel Software Technology, Department of Computer Science and Technology, Nanjing University, Nanjing 210093, China
Abstract:Due to its large data amount,static scene data in Distributed Virtual Environment(DVE)has become one of the most significant factors which affect the network bandwidth requirement.In view of this,a kind of architecture of remote rendering was put forward,which realized the distributed storage of static data.This architecture,which is apart from the maintenance and communication architecture of dynamic data,makes the DVE system more scalable and flexible.Moreover,a mechanism of location service was proposed,which is similar to Domain Name Service(DNS).In this way,the real-time remote rendering in DVE substantially was facilitated.
Keywords:Distributed Virtual Environment  remote rendering  location service  interest area expression
本文献已被 CNKI 维普 万方数据 等数据库收录!
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