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三次Bezier曲线旋转面进行光线跟踪处理的求交算法
引用本文:亢祝真 陆丽娜. 三次Bezier曲线旋转面进行光线跟踪处理的求交算法[J]. 西安交通大学学报, 1995, 29(1): 107-110
作者姓名:亢祝真 陆丽娜
摘    要:对景物进行光线跟踪处理以生成高度真实感图形时,对三次Bezier曲线旋转面的求交是一个十分复杂的问题,文中推导了一种简单实用的算法解决上述问题。

关 键 词:Bezier曲线 旋转面 光线跟踪 交点 算法

THE ALGORITHM OF FINDING INTERSECTION POINT FOR RAY TRACING TO TERNARY BEZIER CURVE ROTATING SURFACE
Kang Zhuzhen, Lu Lina. THE ALGORITHM OF FINDING INTERSECTION POINT FOR RAY TRACING TO TERNARY BEZIER CURVE ROTATING SURFACE[J]. Journal of Xi'an Jiaotong University, 1995, 29(1): 107-110
Authors:Kang Zhuzhen   Lu Lina
Affiliation:School of Electronics and Information Engineering
Abstract:In order to generate highrealistic images, ray tracing to the objects in the scene must beperformed. In the method of ray tracing , how to determine the first intersection point be-tween the ray and ternary Bezier curve rotating surface is a complex problem. In this thesis,a new simple and practical algorithm is proposed to solve the problem.
Keywords:ternary Bezier curre rotationg surface ray tracing lincarly distribution
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