首页 | 本学科首页   官方微博 | 高级检索  
     检索      

跳水"压水花"动作的计算机模拟--跳水"压水花"技术研究系列论文之一
引用本文:钱竞光.跳水"压水花"动作的计算机模拟--跳水"压水花"技术研究系列论文之一[J].南京体育学院学报(自然科学版),2005,4(2):1-7.
作者姓名:钱竞光
作者单位:南京体育学院运动人体科学系,江苏,南京,210014
摘    要:用计算机模拟方法研究了跳水运动中,运动员入水时,其手型与水花高度之间的关系。研究中把人和水分别简化为不同角度的楔形体和理想流体,建立了满足控制函数和初、边值条件的流、固耦合运动方程,用有限元方法模拟计算了不同斜升角度(从47—80?)楔形体撞入水面的过程。模拟结果显示水花高度与楔形体斜升角度成反比,据此提出水花控制理论和技术,并运用于专业运动员的训练,取得明显的效果。

关 键 词:压水花  中撞  有限元方法  模拟
文章编号:1671-5950(2005)02-0001-07
修稿时间:2005年3月8日

Computer Simulation of "Rip Entry" Movement in Competitive Diving --Part I: Study series on "rip entry" technique in diving
JIAN Jing-guang.Computer Simulation of "Rip Entry" Movement in Competitive Diving --Part I: Study series on "rip entry" technique in diving[J].Joournal of Nanjing Institute of Physical Education:Natural Science,2005,4(2):1-7.
Authors:JIAN Jing-guang
Abstract:The purpose of the study was to examine the relationship between the hand pattern and the water splash height during a diver's entry using a computer simulation method. A physical and mathematical model of the impact of a wedged solid object with an ideal fluid was developed. The motion equation (interaction function of solid and fluid) of the solid was established with satisfaction of control functions and initial boundary conditions of the fluid. A finite element method was used to simulate the impact process, with the wedge angle changed from 4? to 80? during the impact. The results suggested that the fluid splash height is inversely proportional to the wedge angle. The "splash control" technique derived from the simulation was also applied in training professional divers and positive results were obtained.
Keywords:splash control  impact  finite element method  simulation  
本文献已被 CNKI 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号