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基于OpenGL三维地表模型研究
引用本文:耿继原,贾进章. 基于OpenGL三维地表模型研究[J]. 辽宁工程技术大学学报(自然科学版), 2005, 24(Z1): 17-19
作者姓名:耿继原  贾进章
作者单位:辽宁工程技术大学,资源与环境工程学院,辽宁,阜新,123000
摘    要:介绍了三维地表模型的设计和实现问题,给出了地表模型的体系结构和设计思想,论述了三维地表模型的几个主要问题及其实现细节,并制作了三维地表模型软件,既可作为三维模型基础GIS的一个模块,也可作为一个的三维浏览模型独立出现.就是在VC++环境下,基于OpenGL技术对三维地表模型建立进行了论述和研究,最后给出了一个基于PC的仿真实例.

关 键 词:OpenGL  三维  虚拟现实  虚拟现实技术  双缓存技术
文章编号:1008-0562(2005)增刊-0017-03
修稿时间:2004-11-20

According to openGL of 3D earth''''s surface model research with realization
GENG Ji-yuan,JIA Jin-zhang. According to openGL of 3D earth''''s surface model research with realization[J]. Journal of Liaoning Technical University (Natural Science Edition), 2005, 24(Z1): 17-19
Authors:GENG Ji-yuan  JIA Jin-zhang
Abstract:Introduce the design of 3D model of the earth's surface and problem of implementation, provide system structure of the model of the earth's surface and design philosophy, have described several subject matters of 3D model of the earth's surface and realized the detail, and has made 3D model software of the earth's surface, can already be regarded as a piece of module of basic GIS of 3D model, can have a look around models to present independently as 3D of one . This text under the environment of VC ++ , it is expound the fact and study to go on to set up because of OpenGL technology to 3D model of the earth's surface, provide a emulation instance based on PC finally.
Keywords:openGL  3D  virtual reality  virtual reality technique  double buffer technique
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