首页 | 本学科首页   官方微博 | 高级检索  
     

用面向对象的方法实现3DS文件的读取与操纵
引用本文:王益群,黄诚. 用面向对象的方法实现3DS文件的读取与操纵[J]. 盐城工学院学报(自然科学版), 2005, 18(3): 41-44
作者姓名:王益群  黄诚
作者单位:1. 南京工业大学,信息科学与工程学院,江苏,南京,210009;盐城工学院,计算机科学技术系,江苏,盐城,224003
2. 上海盛大网络发展有限公司,上海,201203
摘    要:介绍了利用面向对象的程序设计方法实现了3DS文件的读取。与面向过程的方法比较,面向对象方法对于理解3DS文件的读取、重绘及控制显得条理清晰,易于掌握,同时又方便移植到其它应用程序中。基于这一点,提出了将3DS文件的读取工作封装在一个类中,从而提高了程序的可读性。

关 键 词:面向对象 OpenGL 3DMAX 法向量 面向对象方法 3DS 读取 文件 程序设计方法 操纵
文章编号:1671-5322(2005)03-0041-04
收稿时间:2005-

The Access to 3DS Files by the Method of Object Oriented Programming and its Operation
WANG Yi-qun,HUANG Cheng. The Access to 3DS Files by the Method of Object Oriented Programming and its Operation[J]. Journal of Yancheng Institute of Technology(Natural Science Edition), 2005, 18(3): 41-44
Authors:WANG Yi-qun  HUANG Cheng
Affiliation:1. College of Information Science and Engineering,Nanjing University of Technology,Jiangsu Nanjing 210009,China; 2. Department of Computer Science and Technology,Yancheng Institute of Technology,Jiangsu Yancheng 224003,China; 3. Shanghai ShanDa Networking Development Limited Company, Shanghai 201203, China
Abstract:In this paper,there is a method of object oriented programming introducing how to access 3DS files. Compared with the method of procedure oriented programming,the former has many advantages. It is easier to understand how to access,draw and control this type of files and more convenient to replant it to other programs. Based on this,the authors put forward a method which encapsulates a class to finish the task of accessing, which improves the readability of the program.
Keywords:Object oriented   Open Graphic Library   3 D MAX   Normal Vector
本文献已被 CNKI 维普 万方数据 等数据库收录!
点击此处可从《盐城工学院学报(自然科学版)》浏览原始摘要信息
点击此处可从《盐城工学院学报(自然科学版)》下载全文
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号