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某导弹模拟训练系统中虚拟环境与兵器的设计实现
引用本文:刘文庆,孙迈. 某导弹模拟训练系统中虚拟环境与兵器的设计实现[J]. 系统仿真学报, 2001, 0(Z2)
作者姓名:刘文庆  孙迈
作者单位:廊坊陆军导弹学院 廊坊065000(刘文庆),廊坊陆军导弹学院 廊坊065000(孙迈)
摘    要:通过对某导弹模拟训练系统中虚拟环境与兵器的设计实现介绍,讨论了几种Direct3D三维特效程序设计的基本途径,同时还简单介绍了作者对Direct3D API函数的可视化类库封装,该类库降低了三维程序设计的复杂度,提高了程序员工作的效率。

关 键 词:模拟训练系统  三维虚拟图形  Direct3DImmediate模式

The Virtual Environment and Weapon in the Training Simulation System of a Missile
LIU Wen-qing,SUN Mai. The Virtual Environment and Weapon in the Training Simulation System of a Missile[J]. Journal of System Simulation, 2001, 0(Z2)
Authors:LIU Wen-qing  SUN Mai
Abstract:According to a virtual environment and weapon in the training simulation system of a missile, this article introduces several methods of special-effect technology in Direct3D Immediate program. This article also introduces a virtual class library of Direct3D Immediate API function. This library reduces the complexity of 3-D graphics program. It improves the working efficiency of programmer.
Keywords:simulation training system  virtual graphics  Direct3D Immediate mode  
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