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电子游戏与当代文化
引用本文:沈松华. 电子游戏与当代文化[J]. 杭州师范学院学报(社会科学版), 2002, 0(5): 101-105
作者姓名:沈松华
作者单位:杭州师范学院,学报编辑部,浙江,杭州,310012
摘    要:游戏是构成文化的重要因素 ,它具有假装性、自由性、形象化等特征。电子游戏是技术文化的产儿 ,是物质精神化的典型。它拥有了叙事的能力和复制现实的能力 ,以其强大的互动性 ,创造了一个虚拟真实的世界 ,给人以感性的真实的快感体验。叙事形象化 ,互动造成距离的消失 ,在沉浸中达到直接的情感的宣泄。这一切都表征了当代文化游戏化的后现代特征。

关 键 词:电子游戏  文化  形象  叙事  互动  虚拟世界
文章编号:1293/Z(2002)05-0101-05
修稿时间:2002-07-30

E-games and Present Culture
SHEN Song-hua. E-games and Present Culture[J]. Journal of Hangzhou Teachers College(Humanities and Social Sciences), 2002, 0(5): 101-105
Authors:SHEN Song-hua
Abstract:E|game is the important component of cultme. It has the features of pretence, freedom, visualization, etc. E|game is the product of technic culture and the typical model of the spiritualization of the material. It also has the feature to repeat the event and copy the event. It creats a fictions world and lets person experience the real pleasant sensation. The visualization of narration and the disappearance of the distance makes person exhaut their feelings dircetly. All these represent one of the post|present features of the cortemporary culture, which has more characteristics of play.
Keywords:E|game  culture  vividness  represertation  interact  fictious world  
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