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基于运动生物力学的三维人体运动模型
引用本文:李振波,李华. 基于运动生物力学的三维人体运动模型[J]. 系统仿真学报, 2006, 18(10): 2992-2994
作者姓名:李振波  李华
作者单位:1. 中国科学院计算技术研究所智能中心,北京,100080;中国科学院计算技术研究所计算机系统结构重点实验室,北京,100080;中国科学院研究生院,北京,100039
2. 中国科学院计算技术研究所智能中心,北京,100080;中国科学院计算技术研究所计算机系统结构重点实验室,北京,100080
摘    要:针对三维虚拟仿真中人体模型标准定义不统一的问题,从运动生物力学的角度出发,提出了层次化建立人体运动模型的方法。首先将人体运动中的关节进行了分类,然后描述了一种通用的人体模型并定义了其数据结构。对手、足、脊柱等具有特殊运动特性的器官进行了单独分析和定义。这一人体模型表示方法在具有生物力学特性的人体运动表示中有较好的通用性。

关 键 词:运动生物力学  人体模型  环节  自由度
文章编号:1004-731X(2006)10-2991-03
收稿时间:2006-04-23
修稿时间:2006-08-04

Biomechanics Based 3D Human Motion Model
LI Zhen-bo,LI Hua. Biomechanics Based 3D Human Motion Model[J]. Journal of System Simulation, 2006, 18(10): 2992-2994
Authors:LI Zhen-bo  LI Hua
Affiliation:1.National Research Center for Intelligent Computing Systems, Institute of Computing Technology, Chinese Academy of Sciences, Beijing 100080, China; 2.Key Laboratory of Computer System and Architecture, Institute of Computing Technology, Chinese Academy of Sciences, Beijing, 100080, China; 3. Graduate School of the Chinese Academy of Sciences, Beijing 100039, China
Abstract:The 3D human model standards are not unified in many virtual simulation applications. A method of constructing layered human motion model was proposed. This method is based on biomechanics. The joints of human beings were categorized according their motion characteristic, and then a general human motion model was given and its data structure was described. In the human model, the motion characteristics of special apparatus such as hand, foot and spine were given separately. This human motion model has good biomechanics characters in representing human motion.
Keywords:biomechanics  human model  segment  DOF  
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