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织物三维着装系统中几何建模和纹理映射技术的研究
引用本文:郝金勇,冯毅力,李汝勤.织物三维着装系统中几何建模和纹理映射技术的研究[J].东华大学学报(自然科学版),2000,26(4):11-13.
作者姓名:郝金勇  冯毅力  李汝勤
作者单位:中国纺织大学纺织学院,上海,200051
摘    要:从几何建模和纹理映射方面介绍了实现高质量的织物三维着装效果的计算机仿真方法。通过B样条曲面构造人体与服装模型,利用基于曲线的纹理映射方法,较好地解决了人体与服装曲面的光滑感以及织物图案“贴”到服装曲面后的变形。

关 键 词:B样条曲面  纹理映射  织物  三维着装
修稿时间:2000年3月29日

Research of Geometry Modeling and Texture Mapping in Three Dimension Dressing System of Fabric
Hao Jinyong,Feng Yili,Li Ruqin.Research of Geometry Modeling and Texture Mapping in Three Dimension Dressing System of Fabric[J].Journal of Donghua University,2000,26(4):11-13.
Authors:Hao Jinyong  Feng Yili  Li Ruqin
Abstract:From the point of geomerty modeling and texture mapping, computer emulation methods of three dimension dressing of fabric are introduced. Through constructing the models of body and garment with B - spline curved surfaces, using a method of texture mapping based on curve, the smoothness of the curved surfaces and the deformation of fabric pattern attaching to garment' s surface are resolved fairly.
Keywords:B - spine curved surface  texture mapping  fabric  three dimension dressing
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