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基于Z-buffer的深度图像三维滤波方法
引用本文:刘文予,朱光喜. 基于Z-buffer的深度图像三维滤波方法[J]. 华中科技大学学报(自然科学版), 1997, 0(7)
作者姓名:刘文予  朱光喜
作者单位:华中理工大学电子与信息工程系!武汉430074
基金项目:国家自然科学基金!69672014
摘    要:采用对深度图像自适应分层滤波方法,提出三维掩模的概念,基于Z-buffer把深度图像分解成若干个不相交的子图像,通过对子图像的滤波与合成,降低算法的复杂度,并使滤波后的误差控制在给定范围内,为计算机渲染算法提供了一种新的后期处理途径,并可应用于景深与运动模糊的模拟.

关 键 词:Z-buffer  深度图像  分层滤波  三维掩模  渲染

3-D Filtration for the Depth Image Based on Z-Buffer
Liu Wenyu ,Zhu Guangxi. 3-D Filtration for the Depth Image Based on Z-Buffer[J]. JOURNAL OF HUAZHONG UNIVERSITY OF SCIENCE AND TECHNOLOGY.NATURE SCIENCE, 1997, 0(7)
Authors:Liu Wenyu   Zhu Guangxi
Abstract:With a new adaptive stratified filtering method for the depth image based on Z-buffer, the concept of 3-D mask is proposed. It is proved that the algorithm complexity is reduced and the postfiltration error is controlled within a given range by splitting the depth image into several non-intersected subimages which are then filtered and composed. This method has been successfully used in the computer graphics rendering algorithm.
Keywords:Z-buffer  depth image  stratified filtering  3-D mask  rendering
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