首页 | 本学科首页   官方微博 | 高级检索  
     检索      

城市仿真中地形的快速构建方法
引用本文:靳文忠,左鲁梅,黄心渊.城市仿真中地形的快速构建方法[J].系统仿真学报,2004,16(8):1732-1734.
作者姓名:靳文忠  左鲁梅  黄心渊
作者单位:1. 北方工业大学信息工程学院,北京,100041
2. 北京林业大学信息学院,北京,100083
摘    要:给出了一种基于MultiGenCreator的城市仿真中地形的快速构建方法,分析了虚拟城市中地形的特点,阐述了快速构建方法的原理,对方法实现过程中的纹理映射、模型优化等几个具体问题进行了分析并给出了解决办法,文章最后则给出了实验结果和进一步的研究方向。实践表明,该方法可以大大提高城市仿真中的建模速度,从而减少城市仿真产品的生产成本。

关 键 词:虚拟现实  城市仿真  快速建模  地形
文章编号:1004-731X(2004)08-1732-03
修稿时间:2004年2月12日

Rapid Modeling Methods of Landform in Urban Simulation
JIN Wen-zhong,ZUO Lu-mei,HUANG Xin-yuan.Rapid Modeling Methods of Landform in Urban Simulation[J].Journal of System Simulation,2004,16(8):1732-1734.
Authors:JIN Wen-zhong  ZUO Lu-mei  HUANG Xin-yuan
Institution:JIN Wen-zhong1,ZUO Lu-mei1,HUANG Xin-yuan2
Abstract:This paper presents a rapid modeling method based on Multigen Creator. The characteristics of the landform in urban simulation are analysed and the basic principle of the rapid method is introduced. Several detailed problem, such as texture mapping and model optimization, appeared during the implementation course are resolved. In the end, the experiment results as well as the possible future work are discussed. Practice shows that the rapid method can raise the efficiency and speed of modeling of virtual scene, thus reduce the production cost of the product of urban simulation.
Keywords:virtual reality  urban simulation  rapid modeling  landform
本文献已被 CNKI 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号