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多投影面沉浸式虚拟环境的快速构建方法
引用本文:宋荆洲,孙汉旭,施法中,贾庆轩,高欣. 多投影面沉浸式虚拟环境的快速构建方法[J]. 系统仿真学报, 2006, 18(11): 3143-3147
作者姓名:宋荆洲  孙汉旭  施法中  贾庆轩  高欣
作者单位:1. 北京航空航天大学机械工程及自动化学院,北京,100083
2. 北京邮电大学自动化学院,北京,100876
基金项目:北京市自然科学基金;国家新世纪优秀人才支持计划项目
摘    要:针对多投影面沉浸式虚拟环境构建过程中几何校正、边缘融合过程的调试和维护繁琐、费时的实际情况,采用基于相机反馈的方法实现了投影面图像在曲面屏幕上的畸变校正以及多投影面画面之间的对齐校正和边缘亮度融合,给出了一种快速构建小型多投影面沉浸式虚拟环境系统的实现方法。最后给出实验结果,证明了此方法对解决多投影面沉浸式虚拟环境系统几何校正和边缘融合问题的有效性。

关 键 词:多投影面  虚拟环境  几何校正  边缘融合
文章编号:1004-731X(2006)11-3143-05
收稿时间:2005-08-10
修稿时间:2006-06-22

Fast Building Method for Multi-projection immersive Virtual Environment
SONG Jing-zhou,SUN Han-xu,SHI Fa-zhong,JIA Qing-xuan,GAO Xin. Fast Building Method for Multi-projection immersive Virtual Environment[J]. Journal of System Simulation, 2006, 18(11): 3143-3147
Authors:SONG Jing-zhou  SUN Han-xu  SHI Fa-zhong  JIA Qing-xuan  GAO Xin
Affiliation:1.School of Mechanical Engineering and Automation, Beijing University of Aeronautics and Astronautics, Beijing 100083, China 2.School of Automation, Beijing University of Post and Telecommunication, Beijing 100876, China
Abstract:Some research has been done on the geometric calibration and intensity blending of multi-projection immersive virtual environment, because it may cause trivial time-consuming adjusting and maintaining. The feedback information from a camera was used to calibrate the deformed image projected on the surface, and to align the projection image with each other and to blend intensity on projector overlapped regions. And a kind of method was given for fast building small multi-projection immersive virtual environment system. The experimental results show the method is effective.
Keywords:Multi-projection  Virtual environment  Geometric calibration  Intensity blending
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