首页 | 本学科首页   官方微博 | 高级检索  
     检索      

基于GPU粒子系统的烟花实时仿真
引用本文:张卓鹏,王长波,钱嫕婧,阳鹏.基于GPU粒子系统的烟花实时仿真[J].东华大学学报(自然科学版),2010,36(4).
作者姓名:张卓鹏  王长波  钱嫕婧  阳鹏
作者单位:华东师范大学,软件学院,上海,200062
基金项目:国家自然科学基金项目,上海市青年科技启明星计划项目,上海海事大学重点学科开放基金项目,浙江大学CAD&CG国家重点实验室开放基金项目 
摘    要:烟花的仿真对于烟花燃放编排、动画游戏、影视特效等有着非常重要的应用.基于粒子系统可以进行烟花的模拟,但粒子数较多时常常绘制速度较慢.引进最新发展的图形硬件加速绘制技术,提出了一种基于GPU(GraphicProcess Unit)粒子系统的烟花绘制技术,并构架实现了一个实时的烟花仿真系统,实现了不同烟花燃放场景的真实感仿真.

关 键 词:硬件加速绘制  粒子系统  烟花模拟  实时

Real-Time Firework Simulation Based on GPU Particle System
ZHANG Zhuo-peng,WANG Chang-bo,QIAN Yi-jing,YANG Peng.Real-Time Firework Simulation Based on GPU Particle System[J].Journal of Donghua University,2010,36(4).
Authors:ZHANG Zhuo-peng  WANG Chang-bo  QIAN Yi-jing  YANG Peng
Institution:ZHANG Zhuo-peng,WANG Chang-bo,QIAN Yi-jing,YANG Peng(Software Engineering Institute,East China Normal University,Shanghai 200062,China)
Abstract:The simulation of fireworks has many applications in firework choreography,game animation,special effects in movies,etc.Firework can be simulated by particle systems,but the rendering speed is often slow since the number of particles is too large.The latest graphic hardware-accelarated rendering technology was introduced to accelerate rendering process,and a GPU-based particle system for firework rendering was presented,and a real-time firework simulation system was implemented.The results of simulation sho...
Keywords:hardware-accelarated rendering  particle systems  firework simulation  real-time  
本文献已被 CNKI 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号