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Advancing Fog Effect on VRML and X3D Using Local Fog Density
作者姓名:SeongahChin
作者单位:DivisionofMultimedia,SungkyulUniversity#147-2,Anyang-8Dong,ManarlguAnyangKyunggi-Do,RepublicofKorea
摘    要:In this paper an improved fog effect algorithm in VRML and X3D is presented with respect to expressing density. The fundamental idea in the approach is to adapt local fog density having influence on Iocal regions with various grades of fog density whereas existing VRML and X3 D only make use of global fog effect. Several filters for making different fog density are presented along with experiments showing the correctness of the proposed method.

关 键 词:国际互联网  VRML  X3D  动画处理  模糊算法

Advancing Fog Effect on VRML and X3D Using Local Fog Density
SeongahChin.Advancing Fog Effect on VRML and X3D Using Local Fog Density[J].Journal of Weifang University,2004,4(4):9-11,4.
Authors:Seongah Chin
Abstract:In this paper an improved fog effect algorithm in VRML and X3 D is presented with respect to expressing density. The fundamental idea in the approach is to adapt local fog density having influence on local regions with various grades of fog density whereas existing VRML and X3D only make use of global fog effect. Several filters for making different fog density are presented along with experiments showing the correctness of the proposed method.
Keywords:Fog  VRML natural scene  distance conefficient
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