共查询到19条相似文献,搜索用时 46 毫秒
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作战模拟系统想定研究综述 总被引:1,自引:0,他引:1
大型作战模拟系统分布、异构的特点对想定开发、运行和重用提出新需求.分析比较了想定相关概念,提出了分布式作战模拟系统想定开发执行的四个步骤,对模拟想定开发、想定分配及想定发布运行中的关键技术研究进行了现状综述和展望. 相似文献
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信息化条件下的作战异常复杂,其模拟涉及多个方面。从体系的角度分析联合作战模拟,研究联合作战模拟涉及的体系的分类、组成和关系,将其归纳为若干个模拟体系,包括模型体系、数据体系、技术体系、评估体系、标准体系和模拟系统体系,并讨论了各类体系的构建思路。这些体系从不同的角度反映了联合作战模拟的特征,可为联合作战模拟系统的建设和应用提供支持。Abstract: The information-based operation is an abnormally complex process. And operation simulation covers multiple aspects. From the view of system of systems, the warfare simulation was analyzed, and its category, organization and relationships were studied, including the warfare simulation. It was summed up to multiple simulation system of systems, i.e. system of systems of model, data, technology, assessment, standard and simulation system, and also the methodology of the structure of all system of systems mentioned was discussed. All the system of systems reflected the character of joint operation simulation from different points of view. They could support the building and application of joint operation simulation system. 相似文献
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本文在简要分析作战模拟系统(WGS)与军事专家系统(MES)的基础上,提出了一种将WGS与MES有机结合而建设智能作战模拟系统。(IWGS)的方法论,并在最后扼要地介绍了我们研制的试验系统IWGS。 相似文献
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基于HLA的作战模拟系统一体化设计与实现 总被引:1,自引:0,他引:1
为了提高现有作战模拟系统的互操作性、可重用性与可扩展性,完善作战模拟系统的一体化建设,首先,分析了一体化系统建设的主要任务,归纳了其主要涉及的四类十一项关键技术。其次,重点阐述了如何利用HLA仿真技术框架来搭建海军诸兵种一体化作战模拟系统的体系结构,并详细描述了系统间信息交换协议的设计思路,定义了一个对象类、七个交互类及路径空间。最后,给出了系统仿真实现的流程图及其时钟推进机制,并用一个仿真实例验证了设计的可行性。Abstract: The research is to improve the interoperability,reusability and extensibility of the existing wargame simulation systems,and to construct an integrated wargame simulation system. Firstly,the main tasks of the research were defined and eleven key technologies in four categories were introduced. Secondly,it was described how to set up an architecture for the Navy arms wargame simulation system based on HLA (High Level Architecture) simulation framework. Also,the design ideas of the information exchange protocol of the system were elaborated,including definitions of object class,interaction class and routing space. At the end,a flow chart and advancing time mechanism were given. The feasibility of design has been verified with an instance. 相似文献
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针对装备体系需求问题, 为了使军事与技术、简单与复杂有机结合起来, 提出基于综合微观分析的需求开发方法. 将构成装备体系需求映像的上层需求与下层需求看成一个二维的概念平面, “分析解释”上层需求指标的上层需求模型从“宏观约束"角度指导下层需求开发, “分析解释”下层需求指标的下层需求模型从“微观机制”角度解决宏观问题, 实现从上到下、又从下到上的装备体系需求双向开发. 实例表明采用该方法能够系统地开发装备体系需求. 相似文献
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指挥自动化系统的开发是一项复杂的系统工程,开发过程面陆的困难和问题很多,往往耗资巨大但达不到最终要求,采用先进的系统设计方法是改善系统开发质量的重要途径.仿真是复杂系统试验研究的重要方法,在我国指挥自动化系统开发的局部领域得到了应用,但缺乏对系统开发过程提供全方位的支持.结合我国指挥自动化系统研制程序和仿真应用现状,提出了基于仿真的指挥自动化系统开发方法,并提出了其实现框架,部分研究成果已在具体项目中得到了应用. 相似文献
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战术级军事行动仿真模型的仿真度研究 总被引:1,自引:0,他引:1
以舰艇战术级行动仿真模型为对象,分析阐述了提高作战仿真模型仿真度的必要性;研究提出了仿真度概念和仿真度指标体系,建立了系统仿真度、模型仿真度和指标仿真度等仿真度指标评估模型,分析提出了性能数据检验法、靶场数据校验法、实际数据检验法、实射数据比对法等模型仿真度评估的方法。最后给出了应用的结论和建议。 相似文献
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随着软件组件技术的不断发展,基于组件的软件开发方法在仿真领域逐渐被接受,特别是基于分布式的仿真软件开发。SISO(仿真互操作标准组织)提出的BOM(基本对象模型)通过标准化规范描述面向组件的仿真模型,为构建具有可扩展、可组合和可互操作的仿真系统提供了面向组件的实现技术。首先,描述BOM的模板结构及其体系结构,设计基于BOM的仿真模型组件结构,分析这种结构的仿真模型组件间的互操作性;接着从概念层次、联邦成员层次和联邦层次三个不同层次提出面向组件的仿真系统构建方法;最后讨论一种通用的仿真运行框架,通过组合不同的仿真模型组件实现仿真系统的快速构建。Abstract: With the development of the software component technique, the components based software development method is accepted in the simulation domain and specifically in the distributed simulation’s software development. The standard of Base Object Model (BOM) developed by SISO (Simulation Interoperability and Standard Organization) is the component-oriented specification of simulation models which gives a component-oriented technique to construct extensible composable and interoperable simulation systems. Firstly, the template and architecture of BOM were described based on which the structure of simulation model components were designed and the interoperation between them were analyzed; Secondly, the processes for constructing simulation systems were argued from the concept level and the federate level to the federation level; Lastly, by composing various of simulation model components, the general simulation running framework which was argued provided component-oriented capabilities to rapidly building simulation systems. 相似文献
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虚拟仿真技术在地铁列车运行仿真系统中的研究 总被引:3,自引:1,他引:2
对虚拟仿真技术进行了研究,并将其应用到地铁运行仿真系统的视景仿真中.着重从场景模型的生成、动态场景的控制、视点变换、人物仿真等几个方面研究了虚拟仿真技术与地铁运行仿真系统的结合,并以北京地铁二号线的改造为背景,在PC机上实现了CBTC(Communication Based Train Control)地铁列车运行仿真系统中的虚拟视景仿真. 相似文献