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基于三维地形的虚拟仪表仿真技术研究与实现
引用本文:陈雷,赵刚,李荣江.基于三维地形的虚拟仪表仿真技术研究与实现[J].四川理工学院学报(自然科学版),2010,23(2):178-180,184.
作者姓名:陈雷  赵刚  李荣江
作者单位:四川大学电子信息学院,成都,610064
摘    要:虚拟仪表仿真技术研究一直是航空仿真领域中热门研究课题。文章研究了某型飞机虚拟仪表在Creator/Vega开发环境下利用DOF技术的快捷实现方法,讨论仪表的数据驱动技术,应用多线程编程技术实现仪表的实时仿真功能。仿真结果表明该系统具有开销小、延迟低特点,平均帧率达到30 fps以上,满足实时交互需求。

关 键 词:虚拟仪表  视景仿真  自由度

Research of Virtual Instrument Simulation Technology Based on 3D Terrain
CHEN Lei,ZHAO Gang,LI Rong-jiang.Research of Virtual Instrument Simulation Technology Based on 3D Terrain[J].Journal of Sichuan University of Science & Engineering:Natural Science Editton,2010,23(2):178-180,184.
Authors:CHEN Lei  ZHAO Gang  LI Rong-jiang
Institution:CHEN Lei,ZHAO Gang,LI Rong-jiang(School of Electronics , Information Engineering,Sichuan University,Chengdu 610064,China)
Abstract:Virtual instrument dynamic simulation technology has been a hot field of aviation simulation research.This paper studied the quick carried out methods of the virtual instrument in a certain types aircraft based on Creator/Vega,discussed the virtual instrument data-driven technique,and applied multi-threading technology to realize the function of instrument dynamic simulation.Simulation results show that the system has the characteristics of small overhead,low latency,and the average frame reached 30 fps or ...
Keywords:virtual instrument  visual simulation  DOF  
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