首页 | 本学科首页   官方微博 | 高级检索  
     检索      

基于四元数插值的虚拟人运动平滑过渡研究
引用本文:雷晓,廖智,刘琤.基于四元数插值的虚拟人运动平滑过渡研究[J].湖南工程学院学报(自然科学版),2008,18(4):55-57.
作者姓名:雷晓  廖智  刘琤
作者单位:湖南工程学院,计算机与通信学院,湘潭,411104
摘    要:在虚拟环境中,虚拟人的运动平滑对三维场景的真实度有关键作用.提出一种基于关键帧及四元数插值的三次Catmull—Rom样条算法,实现了虚拟人的平滑行走、跑走及运动过渡.实验结果显示,该方法与传统方法相比,计算量小且算法简单易实现.

关 键 词:虚拟环境  关键帧  插值  四元数

Virtual Human Body Motion Transition Based on Quaternion
LEI Xiao,LIAO Zhi,LIU Cheng.Virtual Human Body Motion Transition Based on Quaternion[J].Journal of Hunan Institute of Engineering(Natural Science Edition),2008,18(4):55-57.
Authors:LEI Xiao  LIAO Zhi  LIU Cheng
Institution:Cheng (College of Computer & Communication, Human Institute of Engieering, Xiangtan 411104, China)
Abstract:In the virtual environment, the smooth movement of virtual human is important to the third dimension of three-dimensioal scene. This paper advances an algorithm based on key frame and quaternion with Catmull-Rom,and achieves the virtual human's smooth running, walking and the smooth transition Simulation shows that this algorithm is superior to the traditional method in its small compute quantity and it is easy to realize.
Keywords:virtual environment  key frame    interpolation  quaternion
本文献已被 CNKI 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号