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一种基于OBB的碰撞检测算法的改进
引用本文:章勤,黄琨,李光明.一种基于OBB的碰撞检测算法的改进[J].华中科技大学学报(自然科学版),2003,31(1):46-48.
作者姓名:章勤  黄琨  李光明
作者单位:华中科技大学计算机科学与技术学院
基金项目:国家高性能计算基金资助项目 (99313)
摘    要:针对基于层次包围盒的碰撞检测算法中的方向包围盒(OBB)算法,提出了一种改进算法,利用虚拟环境中发生碰撞的帧与帧之间的关联性,对已发生的碰撞进行缓冲,以便下一次的碰撞检测可以利用已检测的上一次碰撞的信息,加快碰撞检测的速度,同时利用预测试方法扩展了这种算法,实验结果证明,本算法可以有效地解决碰撞检测的计算复杂性问题和改进虚拟环境中碰撞检测的性能。

关 键 词:OBB  碰撞检测算法  方向包围盒  层次包围盒  虚拟环境  虚拟现实
文章编号:1671-4512(2003)01-0046-03
修稿时间:2002年7月30日

Improvement of collision-detection algorithm based on OBB
Zhang Qin,Huang Kun,Li Guangming.Improvement of collision-detection algorithm based on OBB[J].JOURNAL OF HUAZHONG UNIVERSITY OF SCIENCE AND TECHNOLOGY.NATURE SCIENCE,2003,31(1):46-48.
Authors:Zhang Qin  Huang Kun  Li Guangming
Abstract:This paper presented an improved algorithm for collision detection based on hierarchical bounding box, especially the algorithm based on oriented bounding box (OBB). The relationship between frame and frame due to their collisions in virtual environment was used to buffer the occurred collisions, so that the information of the last detected collision can be used for the next collision detection, and this can accelerate the collision detection. The pre detection method was used to expand the improved algorithm. The experimental results demonstrated that this algorithm could effectively simplify the computation of collision detection and improve the performance of collision detection in virtual environment.
Keywords:computer  collision detection  oriented bounding  box  hierarchical bounding  box  virtual environments
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