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基于L系统的三维树的改进建模方法
引用本文:薛峰,李文杰,余玲.基于L系统的三维树的改进建模方法[J].合肥工业大学学报(自然科学版),2009,32(4).
作者姓名:薛峰  李文杰  余玲
作者单位:1. 合肥工业大学,计算机与信息学院,安徽,合肥,230009
2. 解放军炮兵学院,教育技术中心,安徽,合肥,230031
摘    要:基于L系统的树的建模方法是一种基于符号的重写系统,它是一种常见树木建模方法,但是由此生成的树的模型相对简单,缺乏对树枝的粗细、分叉角度等细节信息进行有效进行控制,真实感不够强.文章提出一种基于L系统的树的改进建模方法,在模型构建过程中,对树枝的粗细度、长度以及分叉角度等细节信息进行控制,并拓展到三维空间,实现了三维树模型的真实感绘制.

关 键 词:L系统  三维树  纹理映射

Improved method of 3D tree simulation based on the L-system
XUE Feng,LI Wen-jie,YU Ling.Improved method of 3D tree simulation based on the L-system[J].Journal of Hefei University of Technology(Natural Science),2009,32(4).
Authors:XUE Feng  LI Wen-jie  YU Ling
Institution:1.School of Computer and Information;Hefei University of Technology;Hefei 23009;China;2.Educational Technology Center;Artillery Academy of the PLA;Hefei 230031;China
Abstract:The method of tree simulation based on the L-system is a rewriting system based on the characters,which is a common method for modelling trees.However,the trees simulated by the L-system are too simple,lacking efficient controls on the thickness,branch angle and so on.This paper proposes an improved method of modeling trees based on the L-system.In the simulation of the trees,some controls are made on the details,such as the thickness of the branches,the angle of the branches and the length of the branches ...
Keywords:L-system  three-dimensional tree  texture mapping  
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