首页 | 本学科首页   官方微博 | 高级检索  
     检索      

基于分形的真实感景物模拟研究
引用本文:赵国增,郭恒川.基于分形的真实感景物模拟研究[J].河池师专学报,2008(2):83-85.
作者姓名:赵国增  郭恒川
作者单位:洛阳理工学院计算机系,河南洛阳471003
摘    要:分形方法可以模拟传统欧氏几何方法所不能描述的各种自然景物。运用分形几何学原理和方法,利用Java可以绘制出具有真实感的自然景物。在此给出了分形插值算法绘制云彩的实现过程。结果表明,此方法对自然景物的模拟非常逼真,可以在虚拟场景的自然景物生成中得到应用。

关 键 词:分形  真实感  分形插值算法  虚拟场景

On Simulation of Realistic Scenery Based on Fractal
ZHAO Guo-zeng,GUO Heng-chuan.On Simulation of Realistic Scenery Based on Fractal[J].Journal of Hechi Normal College,2008(2):83-85.
Authors:ZHAO Guo-zeng  GUO Heng-chuan
Institution:(Department of Computer Science, Luoyang Institute of Science and Technology, Luoyang, Henan 471003, China)
Abstract:The fractal method can stimulate natural scenery which the traditional Euclidean space geometry cannot describe. A realistic nature can be drawn with the usage of fractal geometry and the Java language. In this paper, the process of mapping clouds, with the fractal interpolation algorithm, is presented. The simulations results were well agreed with experiments, so the method can be applied to stimulating natural scenery in virtual reality.
Keywords:fractal  realistic  fractal interpolation algorithm  virtual scene
本文献已被 维普 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号