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高炮防空作战动画模拟的研究与实现
引用本文:王芳,孙杳如,吴慧中,何小虎,孔小斌.高炮防空作战动画模拟的研究与实现[J].系统工程与电子技术,1997(1).
作者姓名:王芳  孙杳如  吴慧中  何小虎  孔小斌
作者单位:南京理工大学计算机系 210094
摘    要:本文在研究多媒体技术和动画技术的基础上,具体实现了高炮防空作战动画模拟.该模拟将多媒体引入军用仿真,通过声、图、文等多种形式实现对高炮防空作战的三维动画仿真.它能真实而详细地再现我方高炮与敌方飞机火力对抗的全部过程,具有逼真效果.文中主要解决了多媒体数据压缩及火力对抗仿真数据处理等关键技术,并提出了相应的动画压缩文件和生成算法.

关 键 词:~  多媒体  数据压缩  计算机模拟

Research and Application of Gun Airdefence Fighting Animation
Wang Fang,Sun Yaoru,Wu Huizhong,He Xiaohu and Kong XiaobinNanjing University of Science and Technology.Research and Application of Gun Airdefence Fighting Animation[J].System Engineering and Electronics,1997(1).
Authors:Wang Fang  Sun Yaoru  Wu Huizhong  He Xiaohu and Kong XiaobinNanjing University of Science and Technology
Institution:Wang Fang,Sun Yaoru,Wu Huizhong,He Xiaohu and Kong XiaobinNanjing University of Science and Technology,210094
Abstract:This paper introduces an emulator, named " Gun Airdefence Fighting Animation", based on the research of multimedia and animation technology. This emulation draws multimedia technology into miliary simulation and realizes the animation of gun airdefence fighting by using various methods, such as sound, graphic and text. It truthfully and comprehensively reflects the whole procedure of the fire antagonism between our guns and enemy warplanes. In this paper, the main technology solved is multimedia data compression and fire antagotism data process. Corresponding animation compress file and data processing algorithm are presented.
Keywords:Multimedia  Data compression  Key frame  
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