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基于视觉范围的自适应阈值DR模型研究
引用本文:张良力,吴超仲,严新平,高嵩.基于视觉范围的自适应阈值DR模型研究[J].系统仿真学报,2008,20(4):826-828,934.
作者姓名:张良力  吴超仲  严新平  高嵩
作者单位:武汉理工大学智能交通系统研究中心,湖北,武汉,430063
基金项目:国家重点基础研究发展计划(973计划)项目(2005CB724205),国家高技术研究发展计划(863计划)项目(2006AA11Z214)
摘    要:在介绍DR模型在分布交互式仿真中应用的基础上,分析了视景仿真中当前几种DR模型在解决运动实体"跳动"问题时所具有的局限性;提出了基于视觉范围的自适应阈值DR模型的数学建模理论基础和建模方法,并利用视景仿真系统Vega中的接口函数给出了相应实例;结果表明该模型不仅能有效抑制运动实体的"跳动",而且对提高整个仿真系统的效率也具有积极作用。

关 键 词:视觉范围  分布交互式仿真  视景仿真  导航推测(DR)
文章编号:1004-731X(2008)04-0826-03
收稿时间:2006-11-22
修稿时间:2007-10-08

Study of DR Model with Self-adapting Threshold Based on Visual Range
ZHANG Liang-li,WU Chao-zhong,YAN Xin-ping,GAO Song.Study of DR Model with Self-adapting Threshold Based on Visual Range[J].Journal of System Simulation,2008,20(4):826-828,934.
Authors:ZHANG Liang-li  WU Chao-zhong  YAN Xin-ping  GAO Song
Abstract:Based on the introduction of DR model and its application in Distributed Interactive Simulation(DIS),the limitations of several current DR models were analyzed when they were processing the "jumping" problem in Scene Simulation.A modeling theoretical principle and a method on how to set up a DR model with a self-adapting threshold based on visual range were proposed,and a corresponding instance was established by using the Vega API.The result of the instance indicates that the model is not only valid to the "jumping" problem,but also positive in raising the running efficiency of the whole DIS system.
Keywords:visual range  distributed interactive simulation  scene simulation  dead reckoning(DR)
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