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分布交互式战斗机空战仿真系统的开发
引用本文:艾剑良,李志文,艾玲英.分布交互式战斗机空战仿真系统的开发[J].系统仿真学报,2004,16(8):1765-1767.
作者姓名:艾剑良  李志文  艾玲英
作者单位:1. 复旦大学力学与工程科学系,上海,200433
2. 西北工业大学502教研室,西安,710072
基金项目:航空基础科学基金(00B53008)
摘    要:简要介绍了一种实时分布交互式战斗机空战仿真系统的开发。整个系统按照分层模块思想设计,对空战中战斗机关键子系统和关键行为进行了精确的数学建模,减少了建模的复杂度、保持了平台的开放性和可维护性,据此实现了局域网环境下的分布交互式空战仿真研究。初步的仿真结果表明系统具有实时、精确、高逼真度、高效费比的特点,可作为飞机设计和空战研究的重要辅助手段。

关 键 词:空战  仿真系统  分布交互式仿真  局域网
文章编号:1004-731X(2004)08-1765-03
修稿时间:2003年6月18日

Development of a Distributed Real-time Air Combat Simulation System
LI Zhi-wen,AI Ling-ying.Development of a Distributed Real-time Air Combat Simulation System[J].Journal of System Simulation,2004,16(8):1765-1767.
Authors:LI Zhi-wen  AI Ling-ying
Institution:LI Zhi-wen2,AI Ling-ying2
Abstract:The development of a distributed real-time air combat simulation system is described. The objective of the work is to provide a high-fidelity platform based on PC for air combat researches. The complete system is designed to be made up of three layers known as the data layer, the service layer and the application layer to reduce the modeling complexity and to maintain the opening of the system. Precise mathematical models have been established for all critical sub-systems and processes in air combat simulation. Basic flight and air combat simulation has been tested on the system and proved its accuracy and high cost-effectiveness. The modularity of the system makes it easily adaptable to the analysis of other technologies and thus be of potential use.
Keywords:air combat  simulation system  distributed interactive simulation  local area network  
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