首页 | 本学科首页   官方微博 | 高级检索  
     检索      

先细分后分裂的新式四面体网格交互切割方法
引用本文:贾世宇,潘振宽.先细分后分裂的新式四面体网格交互切割方法[J].系统仿真学报,2011,23(12):2704-2708.
作者姓名:贾世宇  潘振宽
作者单位:青岛大学信息工程学院,青岛,266071
基金项目:教育部新世纪优秀人才支持计划(NCET-05-0601); 山东省自然科学基金(ZR2009GM014)
摘    要:提出了一种新式的由四面体网格构成的三维模型的交互切割方法。切割方法首先将四面体网格细分从而消除边交点和面交点,然后分裂面、边和顶点来形成切口。与以前的切割方法相比,该方法避免了繁琐的分类处理,在任何切割状态下均可产生合理的分裂结果,并且可以有效地处理切割刀大角度转向的情况。最后给出了切割方法的实现和对不同模型进行切割的效果。

关 键 词:四面体网格  切割仿真  虚拟手术  手术仿真  虚拟雕塑

New Interactive Tetrahedral Mesh Cutting Method Based on Splitting after Subdivision
JIA Shi-yu,PAN Zhen-kuan.New Interactive Tetrahedral Mesh Cutting Method Based on Splitting after Subdivision[J].Journal of System Simulation,2011,23(12):2704-2708.
Authors:JIA Shi-yu  PAN Zhen-kuan
Institution:JIA Shi-yu,PAN Zhen-kuan(College of Information Engineering,Qingdao University,Qingdao 266071,China)
Abstract:A new interactive tetrahedral mesh cutting method was proposed.First,the tetrahedrons were subdivided to eliminate edge intersections and face intersections.Then faces,edges and vertices were split to create cutting surfaces.Compared to previous cutting methods,this method avoids complicated classifications,can produce appropriate results under any cutting states,and can effectively handle cases where cutting tool makes high angle turns.Implementation of the method was given and the results of cutting on se...
Keywords:tetrahedral mesh  cutting simulation  virtual surgery  surgery simulation  virtual sculpting  
本文献已被 CNKI 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号