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基于有序加权平均的博弈树搜索法
引用本文:张自力. 基于有序加权平均的博弈树搜索法[J]. 西南师范大学学报(自然科学版), 1992, 17(1): 44-50
作者姓名:张自力
作者单位:西南师范大学计算机科学系 重庆630715
摘    要:提出了一种基于有序加权平均(Ordered Weighted Averaging—OWA)的博奕树搜索方法.该方法可以弥补α—β剪枝等方法中存在的一些缺陷,且具有比基于广义均值的Min/Max近似搜索更好的性能.

关 键 词:对策树搜索法 对策 有序加权平均

GAME TREE SEARCHING BY ORDERED WEIGHTED AVERAGING AGGREGATION
Zhang Zili. GAME TREE SEARCHING BY ORDERED WEIGHTED AVERAGING AGGREGATION[J]. Journal of southwest china normal university(natural science edition), 1992, 17(1): 44-50
Authors:Zhang Zili
Abstract:A new approach for game tree searching based on the ordered weighted averaging (OWA) aggregation is presented. This method can remedy the defect of some game tree searching techniques such as a pruning. And its performance is better than that of the Min/Max approximation which based on the generalized mean-valued operator.
Keywords:game playing  game tree searching  ordered weighted averaging aggregation
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