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真实场景的生成与实时绘制技术
引用本文:雷励星,陈晓明. 真实场景的生成与实时绘制技术[J]. 系统仿真学报, 2002, 14(3): 333-335,387
作者姓名:雷励星  陈晓明
作者单位:空军军训器材研究所,北京,100089
摘    要:真实场景的实时绘制是飞行模拟器视景系统开发的一个难点。本文介绍了采用大幅遥感卫星照片和DEM数据生成真实场景和使用IRIS Performer开发工具,实时绘制真实场景的技术,提出了采用区域分割,多精度模型等方法,将大片区域场景分成若干了子块,每块有几层模型的设计思想,提出了基于视步的场景数据动态分块调入与释放策略,应用该方法实时绘制的真实场景已投入飞行模拟训练,获得了满意效果。

关 键 词:真实场景 实时绘制 动态分块 数据调度 计算机仿真
文章编号:1004-731X(2002)03-0333-03

Real-Time Generating and Rendering Technology of Reality Scene
LEI Li-xing,CHEN Xiao-ming. Real-Time Generating and Rendering Technology of Reality Scene[J]. Journal of System Simulation, 2002, 14(3): 333-335,387
Authors:LEI Li-xing  CHEN Xiao-ming
Abstract:Real-time rendering of reality scene is one of the difficulties for visual system of flight simulator. This paper introduces a technology that large remote sensing satellite image as texture and DEM data are used in generating reality scene and IRIS Performer develop tool is used in real-time rendering reality scene. Scene is divided into cells with the methods of partition range and multi-resolution model. The concept of many layer models in a cell is brought. The dynamic data partition and schedule strategy based on view point is presented. The reality scene of real-time rendering has been used with this method in our flight simulator .The experiment results show that the visual effect is perfect.
Keywords:reality scene  real-time render  dynamic data partition  data schedule
本文献已被 CNKI 维普 万方数据 等数据库收录!
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