首页 | 本学科首页   官方微博 | 高级检索  
     检索      

基于多分辨方法的海量数据三维云体绘制
引用本文:谢永华,姬&#; 瑜,郑&#; 义,朱超凡.基于多分辨方法的海量数据三维云体绘制[J].科学技术与工程,2019,19(30):221-226.
作者姓名:谢永华  姬&#; 瑜  郑&#; 义  朱超凡
作者单位:南京信息工程大学,南京信息工程大学,南京信息工程大学,南京信息工程大学
基金项目:国家自然科学基金项目(面上项目,重点项目,重大项目)
摘    要:针对因图形硬件存储能力有限带来的海量云数据体绘制的交互性差等问题,提出了一种适用于大规模体数据压缩的多分辨率三维云体绘制方法。该方法首先引入基于变异系数的多分辨率细节层次划分,再利用小波变换和最优量化对划分数据块进行压缩,最后采用基于GPU的自适应采样光线投射算法对云数据进行体绘制。实验结果表明:该方法与传统的多分辨率压缩绘制方法相比,既提高了绘制速度,又保证了绘制的逼真效果。

关 键 词:气象数据  三维云模拟  小波变换  矢量量化  光线投射算法
收稿时间:2019/2/16 0:00:00
修稿时间:2019/5/6 0:00:00

Three-dimensional cloud rendering of massive data based on multi-resolution method
Xie Yong Hu,and.Three-dimensional cloud rendering of massive data based on multi-resolution method[J].Science Technology and Engineering,2019,19(30):221-226.
Authors:Xie Yong Hu  and
Institution:Nanjing University of Information Science & Technology,,,
Abstract:Aiming at the problem of poor interactivity of massive cloud data volume rendering due to limited storage capacity of graphics hardware, a multi-resolution volume rendering method for large-scale volume data compression is proposed. Firstly, the multi-resolution detail hierarchy based on coefficients of variation is introduced. The wavelet transform and optimal quantization are used to compress the partitioned data blocks. Finally, the GPU-based adaptive sampling ray casting algorithm is used for cloud data volume rendering. Experiments show that compared with the traditional multi-resolution compression rendering methods, the proposed method can not only improve the rendering speed, but also ensure the realistic effect of drawing.
Keywords:meteorological data    three-dimensional cloud simulation    wavelet transform    vector quantization    ray casting algorithm
本文献已被 CNKI 等数据库收录!
点击此处可从《科学技术与工程》浏览原始摘要信息
点击此处可从《科学技术与工程》下载免费的PDF全文
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号