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基于遗传模糊系统的兵棋推演关键点推理方法
引用本文:张可,郝文宁,余晓晗,靳大尉,邵天浩.基于遗传模糊系统的兵棋推演关键点推理方法[J].系统工程与电子技术,2020,42(10):2303-2311.
作者姓名:张可  郝文宁  余晓晗  靳大尉  邵天浩
作者单位:陆军工程大学指挥控制工程学院, 江苏 南京 210007
基金项目:国家自然科学基金青年项目(61806221);国防科技创新特区项目(19-163-11-LZ-001-003-01)
摘    要:近年来,基于人工智能技术的自动化作战推演越发受到重视,但是由于有效地采集作战推演数据难度较大,许多依赖数据学习的人工智能技术效果不佳。在结合专家知识和作战推演数据的基础上研究作战推演中的人工智能技术,是一种可行的替代方案。为此,立足兵棋推演设计了关键点推理遗传模糊系统(genetic fuzzy system, GFS)框架,有效整合了对兵棋专家知识的建模和对兵棋复盘数据的学习,从而提高了关键点的推理质量。进一步以安全点为例,构建了安全点推理GFS,在初始化模糊系统规则库的基础上,通过合理设计遗传算法中的参数编码、适应度函数、遗传算子等,实现了安全点推理模糊系统的遗传调优算法。最后,通过实验仿真展示了所提方法的可行性和实用性。

关 键 词:遗传模糊系统  兵棋推演  关键点推理  作战推演  遗传算法  兵棋复盘数据  
收稿时间:2020-01-21

Wargame key point reasoning method based on genetic fuzzy system
Ke ZHANG,Wenning HAO,Xiaohan YU,Dawei JIN,Tianhao SHAO.Wargame key point reasoning method based on genetic fuzzy system[J].System Engineering and Electronics,2020,42(10):2303-2311.
Authors:Ke ZHANG  Wenning HAO  Xiaohan YU  Dawei JIN  Tianhao SHAO
Institution:Command and Control Engineering College, Army Engineering University, Nanjing 210007, China
Abstract:In recent years, more and more attention has been paid to automatic combat deduction based on artificial intelligence technology. However, due to the difficulty in collecting combat deduction data effectively, many artificial intelligence technologies that rely on data learning are ineffective. It is a feasible alternative to study the artificial intelligence technology in combat deduction based on expert knowledge and combat deduction data. Therefore, based on the wargame, a genetic fuzzy system (GFS) framework for key points reasoning is designed, which effectively integrates the knowledge modeling of wargame experts and the learning of wargame replay data, thus improving the reasoning quality of key points. And then, taking securing points as an example, a GFS for securing point reasoning is constructed. On the basis of initializing the rule base of the fuzzy system, by means of the reasonable design of parameter coding, fitness function and genetic operator in the genetic algorithm, the genetic tuning algorithm for securing point reasoning fuzzy system is implemented. Finally, the feasibility and practicability of the proposed model are demonstrated through the experimental simulation.
Keywords:genetic fuzzy system (GFS)  wargame  key point reasoning  combat deduction  genetic algorithm  wargame replay data  
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