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基于组件的水面战视景仿真系统关键技术研究
引用本文:姚林海,康凤举,韩翃,张森.基于组件的水面战视景仿真系统关键技术研究[J].系统仿真学报,2010(11).
作者姓名:姚林海  康凤举  韩翃  张森
作者单位:西北工业大学航海学院,西安710072;水下信息与控制国家重点实验室,西安710072;
摘    要:为了更加生动逼真地体现水面战视景仿真中导弹发射、导弹命中、舰炮开火、雷达搜索、干扰弹展开等攻防对抗的细节,针对仿真系统设计、组件化建模、组件化模型驱动等关键技术进行深入研究。提出了多粒度建模与替代子模型法相结合的组件化建模方法,通过配置链表内存映射的方法对组件化模型进行动态加载。所设计的基于组件的水面战视景仿真系统作为某大型分布式水面战仿真系统一个联邦成员,通过HLA接口接收联邦中相应联邦成员如导弹、火炮、雷达、干扰系统等的数据,在三维视景中驱动组件化模型。
Abstract:
In order to reflect more vivid details of attack and defense of surface warfare scene simulation such as missile launch, missile hit, gun fire, radar search and decoy expand, several key technologies including system designing, component-based modeling, component-based model-driven were researched. A component-based modeling method was proposed which combined multi-granularity modeling and sub-model replace. This method could load component-based model dynamically by list configuring and memory mapping. The component-based surface warfare scene simulation system designed as a federate of a large distributed surface warfare simulation system federation could receive data of the corresponding federate such as missile, artillery, radar and jamming system, and then the component-based model in the 3D scene was driven.

关 键 词:水面战视景仿真  系统设计  组件化建模  组件化模型驱动

Research of Several Key Technologies of Surface Warfare Scene Simulation System
YAO Lin-hai,KANG Feng-ju,HAN Hong,ZHANG Sen.Research of Several Key Technologies of Surface Warfare Scene Simulation System[J].Journal of System Simulation,2010(11).
Authors:YAO Lin-hai  KANG Feng-ju  HAN Hong  ZHANG Sen
Abstract:In order to reflect more vivid details of attack and defense of surface warfare scene simulation such as missile launch, missile hit, gun fire, radar search and decoy expand, several key technologies including system designing, component-based modeling, component-based model-driven were researched. A component-based modeling method was proposed which combined multi-granularity modeling and sub-model replace. This method could load component-based model dynamically by list configuring and memory mapping. The component-based surface warfare scene simulation system designed as a federate of a large distributed surface warfare simulation system federation could receive data of the corresponding federate such as missile, artillery, radar and jamming system, and then the component-based model in the 3D scene was driven.
Keywords:surface warfare scene simulation  system designing  component-based modeling  component-based model-driven
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