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A High Speed Detection Scheme for Point Targets in a Multitarget Environment
引用本文:Song Liuping and Sun ZhongkangDept. of Electronic Eng.,National Univ. of Defense Technology,Changsha 410073,China. A High Speed Detection Scheme for Point Targets in a Multitarget Environment[J]. 系统工程与电子技术(英文版), 1991, 0(2)
作者姓名:Song Liuping and Sun ZhongkangDept. of Electronic Eng.  National Univ. of Defense Technology  Changsha 410073  China
作者单位:Song Liuping and Sun ZhongkangDept. of Electronic Eng.,National Univ. of Defense Technology,Changsha 410073,China
摘    要:The purpose of this paper is to develop a high speed detection scheme for moving and / or stationary point targets in a multitarget environment as registered in an IR image sequence. An iterative approximate 3-D line searching algorithm based upon the geometric representation of lines (for non-maneuvering targets in space) in a 3-D space is derived. The convergency of the algorithm is proved. An analysis is performed of the theoretical detection performance of the algorithm. The statistical experiment results show high effectiveness and computational efficiency of the algorithm in the case of low SNR. The idea may be employed to satisfy the real-time processing requirement of an IR system.


A High Speed Detection Scheme for Point Targets in a Multitarget Environment
Song Liuping and Sun ZhongkangDept. of Electronic Eng.,National Univ. of Defense Technology,Changsha ,China. A High Speed Detection Scheme for Point Targets in a Multitarget Environment[J]. Journal of Systems Engineering and Electronics, 1991, 0(2)
Authors:Song Liuping  Sun ZhongkangDept. of Electronic Eng.  National Univ. of Defense Technology  Changsha   China
Affiliation:Song Liuping and Sun ZhongkangDept. of Electronic Eng.,National Univ. of Defense Technology,Changsha 410073,China
Abstract:The purpose of this paper is to develop a high speed detection scheme for moving and / or stationary point targets in a multitarget environment as registered in an IR image sequence. An iterative approximate 3-D line searching algorithm based upon the geometric representation of lines (for non-maneuvering targets in space) in a 3-D space is derived. The convergency of the algorithm is proved. An analysis is performed of the theoretical detection performance of the algorithm. The statistical experiment results show high effectiveness and computational efficiency of the algorithm in the case of low SNR. The idea may be employed to satisfy the real-time processing requirement of an IR system.
Keywords:Point target  Three-dimensional space(3-D space)  Iterative algorithm  Objective function  Convergency.
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