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一种免插件的网络三维图形发布引擎及其应用
引用本文:王金萍,吕智涵,张小垒,房经宝,陈戈. 一种免插件的网络三维图形发布引擎及其应用[J]. 河南科学, 2010, 28(4): 427-429
作者姓名:王金萍  吕智涵  张小垒  房经宝  陈戈
作者单位:1. 中国海洋大学信息科学与工程学院海洋技术系,山东,青岛,266100
2. 海洋遥感教育部重点实验室(中国海洋大学),山东,青岛,266100
基金项目:科技部科技型中小企业技术创新基金: 
摘    要:介绍了一种免插件的网络三维图形发布方法,并在三维网络虚拟社区的基础上,实现了三维化身表现和三维场景发布,解决了交互式漫游、视点缓动切换和二维导航等三维浏览的关键技术,并通过模型参数设置和角色动作单元控制的设计,优化了三维化身与三维地图场景的融合方式.

关 键 词:Flash  三维图形引擎  交互式漫游  三维化身

3D Graphic Engine Research Based on Flash
Wang Jinping,Lv Zhihan,Zhang Xiaolei,Fang Jingbao,Chen Ge. 3D Graphic Engine Research Based on Flash[J]. Henan Science, 2010, 28(4): 427-429
Authors:Wang Jinping  Lv Zhihan  Zhang Xiaolei  Fang Jingbao  Chen Ge
Affiliation:1. Department of Marine Technology, College of Information Dcience & Engineering, Ocean University of China, Qingdao 266100, Shandong China; 2. Ocean Remote Sensing Institute (Ocean University of China), Qingdao 266100, Shandong China)
Abstract:To provide better 3D scene publishing over the internet, a 3D graphic engine based on Flash is designed. Taking the 3D virtual community as an example, introduce the key technology of the 3D scene publishing, including the 3D walkthroughs, smooth viewpoint transition, walk in the scene with the help of 2D navigation map, and the key technology of the 3D avatar, including the model management and 3D animation controling.
Keywords:Flash  3D graphic engine  scene walkthrough  3D avatar
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